this post was submitted on 14 Jun 2025
92 points (87.1% liked)

Games

39617 readers
1026 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
 

Today's game is some more Starfield. I neglected the Main quest for a bit to go off and join a faction along with decking out my Crew. I found the Adoring fan, immediately he was the first addition to my crew. Love the guy and i'm so happy to have him back. I also had Sarah join the crew just to fill out the slots.

At the bar in New Atlantis, i picked up two other people as well. The first is Simeon Bankowski. He used to be some sort of Field Weapon's Tester for the UC Military. He decided he was tired of going off to deserted planets to test weapons and retired. That's when i found him and hired him.

The second one is Marika Boros. I didn't pry too much into her past though and just hired her (responsible practice, i know). She's had a big problem with sleeping the bed in the Captain's Quarters. I mean, i rarely use it so okay i guess. But it's still a bit creepy to sleep in someone else's bed.

I've been spending a lot of time in New Atlantis doing diplomatic work after joining the Vanguard and fighting off a terrormorph invasion. After a long questline, i walked out of the building, and just stopped to chill. I wandered up to this tree, and man. Say what you will about the gameplay but this game really gets it's graphics right. The whole game feels really prettily made, at least from what i've seen so far.

I ended off for the night by finally picking up the main story and going to the moon. Or, well, a space station orbiting the moon. I play in first person, and it was really cool to see the scale of it upfront. I'm a sucker for Sci-Fi things with massive scale, that's part of what made Star Trek one of my favorite series growing up. They really had some moments that showed off the scale of ships.

There was one last thing i wanted to show off though and that is that i discovered the ship builder and bastardized the Frontier. It's now 3x as long and as a result of the extra mass i had to give it a better engine. I don't think this thing counts as the "Classic" it was anymore. I'm loving the stupid ship builder because despite all the regulations i can make the stupidest looking ships ever and no one can tell me no. At some point i want to just try and make a horribly long one and see if it will let me.

top 6 comments
sorted by: hot top controversial new old
[–] dan1101@lemmy.world 5 points 1 day ago (2 children)

The aesthetic of Starfield is excellent. The planets are beautiful but you can only access one small square of surface at a time. The ship flight and navigation is simplistic but the combat and boarding is fun. In fact I can't really think of a better game for ship boarding.

But overall Starfield somehow is less than the sum of its parts.

[–] aksdb@lemmy.world 3 points 12 hours ago* (last edited 11 hours ago)

My impression of Starfield (after release, at least) was, that it was a bunch of pretty well intended and implemented subsystems (as is, to my knowledge quite common in game development; each team works on a different one), but they just don't fit really well together. All the subsystems are good parts of a theoretically good overall big picture, but the complexity seemed too high for them to actually flesh out the big picture.

Technically it all works, but IMO you feel the conceptual gaps whenever you transition (UX wise) from one gameplay mechanic to the next. It just doesn't (or didn't) feel like a cohesive game.

[–] RightHandOfIkaros@lemmy.world 1 points 22 hours ago* (last edited 22 hours ago) (1 children)

I actually feel the opposite.

As an Elite Dangerous Enjoyer (I enjoy Star Citizen too, but SC is more "rule of cool" than "rule of real" than Elite) I appreciate the more or less "grounded in reality" setting that Bethesda created with Starfield. Most planets are giant, empty, desolate rocks or iceballs, which is exactly what one would expect from real life planets. And I suppose this may be a big reason why many people were disappointed. It seems that many expected the game to be "Star Wars Skyrim," but Star Wars is very unrealistic with regards its planetary depcitions. Planets are varied and generally not shown to be mostly empty, desolate space rocks. Full world cities, jungles, magma, gas storms, etc. Likewise I more or less find the gameplay enjoyable, even with its annoyances (most of which are fixable with mods that are available right now).

However, I actually found myself very disappointed with the visual aesthetics of the game. When Bethesda marketed the game, they described it as "NASA-Punk." But I suppose my disappointment comes from them failing to communicate what that meant to them, since it obviously meant something different to me.

When I first heard the term "NASA-Punk," I became excited to see an abundant use of white and black, with copius amounts of shiny gold foil. I expected to see exposed mechanics and rocket piping. Basically, a mood board of NASA created technology from the beginning of NASA up until now. Ships inspired by the Lunar Landers, Lunar Rovers, etc. Bethesda on the other hand, seems to have created an aesthetic of "what would NASA look like 1000 years from now?" Since the two are so drastically different, you likely can imagine my disappointment at what I see as a weird, ugly aesthetic for many of the ship designer parts and space suits.

[–] PieMePlenty@lemmy.world 1 points 7 hours ago

Well said. I adjusted my expectations and found myself liking the game. I didn't find the planets lacking in anything, really. I expected things to be barren as it felt more realistic. The game is photographiclly beautiful. While a lot of the gameplay and writing critique is valid, I didn't think it was a fundamentally bad game, just mediocre in some parts and excellent in other parts many people simply overlook.

[–] AnAverageSnoot@lemmy.ca 10 points 1 day ago

Although I haven't played a lot of gam es you play, at least not enough to have a discussion, I upvote every time out of sheer admiration for your dedication to post every day. Most days I have to remind myself multiple times to brush my teeth.

[–] SARGE@startrek.website 2 points 1 day ago* (last edited 1 day ago)

I'll be honest, they fucked this game over hard in my opinion.

It really does feel like they separated everyone into teams, and none of the teams spoke to each other once. They all just delivered their chunk of the game without connecting pieces together.

Base building was a nightmare, and that's the primary reason I downloaded it in the first place.

Then I finished the main quest and spoilers ahead for anyone who cares

spoilerThe concept of "well now you're out of the universe so let's go to a new one right at the start of the game again but this time a few things might be slightly different" was fun until all my hard work figuring things out with the bases got erased by "and by the way literally everything except your experience and abilities has been reset and you can either choose continuing the ability tree and maybe solve some mysteries of who built everything or you can care about the current universe but you can't do both"

Kind of killed literally every desire I had to play the game. Especially when they patched the easily accessed chests that at least gave me a shortcut to some things.