[-] ArmoredCavalry@lemmy.world 58 points 3 months ago* (last edited 3 months ago)

Vultr posted their response to the concerns here - https://www.vultr.com/news/a-note-about-vultrs-terms-of-service/

The portion of the ToS that people were worried about had been in place for years and had nothing to do with server intellectual property. They are removing it to avoid future confusion.

I don't disagree that it was poorly worded, but the amount of people jumping to the worst possible conclusions on this is concerning. What happened to Hanlon's Razor?

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submitted 4 months ago* (last edited 4 months ago) by ArmoredCavalry@lemmy.world to c/homeassistant@lemmy.world

I've had a laptop that I've never been able to get WoL (Wireless or otherwise) to work, no matter what I tried. Recently realized that the Bluetooth keyboard I used was able to wake it with a key press though.

I searched and found an ESP Home project that will make an ESP32 emulate a Bluetooth keyboard - https://github.com/dmamontov/esphome-blekeyboard

Now for $6 of hardware, I can wake my Laptop up remotely via HA, whenever needed. Definitely recommended!

[-] ArmoredCavalry@lemmy.world 20 points 4 months ago

I'm a huge fan of Netdata, very configurable and monitors just about anything you could want. Great interface and alerts too - https://www.netdata.cloud/

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Filming is suspended, all their work is held up!

[-] ArmoredCavalry@lemmy.world 28 points 7 months ago

I use this installable web app for cleaning extra parameters from links - https://linkcleaner.app/

Adds a share target to Android once you install it as well, makes it easy to send links to. Open source too!

[-] ArmoredCavalry@lemmy.world 11 points 8 months ago

Right? When I was a kid I would specifically enjoy the "challenge" of trying to beat something over and over. Nowadays though... I just like playing a game for the experience. I still like feeling "progression", so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh... just not my jam anymore.

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I usually play games on "normal" difficulty these days, for a balanced challenge. However, I don't particularly enjoy boss fights, or at least I don't enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to "easy", while not making the rest of the game less challenging as well.

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submitted 8 months ago* (last edited 8 months ago) by ArmoredCavalry@lemmy.world to c/games@lemmy.world

Was thinking about this today, pretty unique time way back in my gaming past. Belonged to a clan that would play things like War Rock (old F2P game), Battlefield 2, early CoD games, etc.

It was really the only time I belonged to a gaming clan, and I remember (maybe through the lens of nostalgia?) having a great time with it. Someone was always on voice chat, I think we used TeamSpeak then switched to Vent, then finally Mumble?

I remember it being fairly small group, so everyone knew each other. There was also a really wide range of ages as well, so it was almost more like a strange family than a group of friends.

Just funny to think back, how frequently we all talked to each other, without ever having actually met in-person. Then it just kind of faded away slowly, I couldn't even tell you why / when I stopped.

Anyone else have similar experience / memories? Do you still belong to any gaming clans or guilds today (new or old)?

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submitted 8 months ago* (last edited 8 months ago) by ArmoredCavalry@lemmy.world to c/homeassistant@lemmy.world

I had already tweaked my Recorder storage from the default of 10 days to 30, but was looking to view statistics for longer (e.g. a year). Maybe this is common knowledge, but I've use HA quite a while, and today I learned that many integrations have sensors that are already setup to store long term statistics for an indefinite amount of time.

Confusingly, these stats aren't shown anywhere in the default UI (as far as I can tell). Whether you go to the Entity properties, or the History page, neither shows these long term stats (just the shorter, Recorder ones). The only out-of-the-box way to view them seems to be with the "statistics graph" card.

To make it easier to view this useful info, stumbled on this awesome custom UI card. It let's you swap out the default "history" graph on Entity properties, with one that will automatically pull from "long term statistics" when you zoom out - https://github.com/alexarch21/history-explorer-card#overriding-the-ha-more-info-history

One thing to note is, setting this is all client-side, so you'll need to select the override option in each browser / mobile-app you use. Works great!

Hope this helps someone!

[-] ArmoredCavalry@lemmy.world 41 points 9 months ago

On a related note... I went to cancel a membership a few weeks back, and the site displayed a message "you don't have an active membership to cancel". I thought it was strange, so I checked out the network requests being made, and turned out the cancel API call was getting blocked for "security reasons". Nothing else on the site was blocked for me, just the cancellation endpoint.

I opened a ticket, and it took them nearly 2 weeks to respond, and there was zero acknowledgement on why cancellation would be blocked.

Not sure if it's a purposeful dark pattern, but it sure seems like it!

[-] ArmoredCavalry@lemmy.world 12 points 9 months ago

Worth noting that this should not affect you if you are only using tunnels (no DNS entries / open ports).

[-] ArmoredCavalry@lemmy.world 13 points 9 months ago* (last edited 9 months ago)

I can never tell if comments like this are a joke. Starfield has tons of issues, don't get me wrong, but I'm still playing it because I'm having fun. Why put 80 hours into something if you aren't enjoying it?

Personally if I'm not having fun in a game, I'd just stop after a few hours.

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[-] ArmoredCavalry@lemmy.world 16 points 9 months ago

An ultralisk was the first thing that I thought of.

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submitted 10 months ago* (last edited 10 months ago) by ArmoredCavalry@lemmy.world to c/technology@lemmy.world

When the idea of self-driving cars first started becoming mainstream, I remember a lot of debate about liability. If an accident occurs, who would be at fault? I think a lot of those questions are still unanswered.

Fast forward and now we have software like ChatGPT. I assume they'll only become more capable (and connected) over time.

Which makes it strange I haven't really heard any similar discussion around liability. What happens when it makes mistakes or causes damage?

Maybe in people's minds it doesn't matter, because AI is either something that helps with homework questions, or something that's taking over humanity. Reality is probably in between those two, with much more mundane mistakes or damages done.

What happens when the first ransomware is deployed by AI, on behalf of a user who just wanted tips on how to make more side income?

[-] ArmoredCavalry@lemmy.world 64 points 10 months ago* (last edited 10 months ago)

For those that didn't use it, Xfire was basically a combination of messenger, voice chat, and a server browser for games back in the day.

As far as I know, it was also one of the earliest ways to stream your gameplay for others to watch. I remember trying it out years before Twitch was around.

[-] ArmoredCavalry@lemmy.world 26 points 10 months ago

Ah yeah, I forgot about Hamachi! It was great for games that only supported LAN multiplayer.

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[-] ArmoredCavalry@lemmy.world 18 points 11 months ago

Kurzesagt themselves made a video breaking down where their funding comes from as well, worth a watch - https://youtu.be/1x-i9z617z4

For what it's worth, they claim one of their conditions for receiving money is complete editorial independence.

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submitted 11 months ago* (last edited 11 months ago) by ArmoredCavalry@lemmy.world to c/pics@lemmy.world
[-] ArmoredCavalry@lemmy.world 20 points 11 months ago

Thanks for your work on converting Sync to use Lemmy! I've tried just about every App for Lemmy, and Sync seems to certainly be the most feature-filled one so far.

As far as pricing goes, I don't see a problem with experimenting on price and seeing what people are willing to pay. To the people saying $20 is too much... we are talking about removing the main source of revenue in the app, forever. That's a pretty tough thing to figure out the 'right' price for, and might take some experimentation. If I was the developer, you can bet I'd start the price high though, rather than too low.

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submitted 11 months ago* (last edited 11 months ago) by ArmoredCavalry@lemmy.world to c/homeassistant@lemmy.world

Learned my lesson after a trip last week... I have sensors for nearly everything, but somehow totally forgot about the Fridge / Freezer.

A power outage made my fridge lose it's mind and turn off cooling, even after it powered back up. Unplug / replug seems to have fixed it, but all the food was spoiled when we got home. Simple $10 temperature sensor could have saved everything!

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ArmoredCavalry

joined 1 year ago