MrRedstoner

joined 1 year ago
[–] MrRedstoner@lemmy.world 1 points 1 day ago (1 children)

Was there a potion already on the floor maybe? With another drop setting it off?

[–] MrRedstoner@lemmy.world 2 points 3 days ago

If you want more challenge, the chals are right there. I very much relate to the mindless playing on a run that's too easy (i.e. no chal)

[–] MrRedstoner@lemmy.world 7 points 6 days ago

Looks like no more need to switch to a notes app, this is wonderful

[–] MrRedstoner@lemmy.world 2 points 1 week ago (1 children)

Keeping yourself fed is also easier when you use up less food while exploring

[–] MrRedstoner@lemmy.world 1 points 1 week ago

Knowing the floor is probably enough, if the player wants, replay the seed on no chal and just magic map the floor might be enough to figure out what they missed

[–] MrRedstoner@lemmy.world 1 points 2 weeks ago (2 children)

Strength required. Probably trying to use a shorter description to make the UI look consistent

[–] MrRedstoner@lemmy.world 1 points 2 weeks ago

Fair, that's where the elixir of toxicity (and optional stamina pot) come in during the bossfight. And in normal game, that's where I disengage when faced with 3 or more ghouls

[–] MrRedstoner@lemmy.world 2 points 3 weeks ago (2 children)

You also don't need all that many to be helpful. Set him on fire, poison him, maybe blind if you fancy, but then focus on minions (or whatever else damaging you have for the last phase, then invis until deferred happens)

[–] MrRedstoner@lemmy.world 4 points 3 weeks ago (3 children)

...it's called a curse for a reason. And I will note, at range a decent number are still usable attacks

[–] MrRedstoner@lemmy.world 1 points 3 weeks ago

9 badges? Time for some hunting then!

[–] MrRedstoner@lemmy.world 2 points 1 month ago

Tips for next time: Get yourself killed early (Goo if you need that badge as well) then leave the item by the stairs to pick up on your way out

[–] MrRedstoner@lemmy.world 1 points 1 month ago

And if you don't know how to avoid it, even +2 leather pretty much nullifies it. If you can't find anything better, send it rather than die

 
 

Set up a simple farm

 
 

Mildly related, do you usually clear the curse on f1? To me it just feels right to do

 

No wonder I couldn't find the door while on my way down

 
 
 

As a Huntress players, I find there are 2 things that annoy me the most, that I would love improved:

  • When the Spirit Hawk dies (expires, no enemy present) while sleeping, I very much want to wake up, similar for wards getting sniped by ranged enemies
  • Often enough especially when farming I want to repeatedly shoot in the same direction at an enemy I can't see. I'd love some convenient way to shoot "same aim as previous shot" repeatedly when there is no visible enemy.
 

I would very much like this as a feature. Especially when trying to farm, it's decently convenient to sleep e.g. in a garden while the Spirit Hawk acts as a lookout. The only problem is that the hawk seems to expire after some time, and the game does not interrupt the sleep for this. I would very much like to be woken up for this, just as if I was hit with an attack. Similar goes for a ward getting destroyed without seeing the enemy for a turn.

 

Internal server error trying to upload a screenshot, so no pic here

But I would very much like a visible graphical difference, which there doesn't seem to be

 
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