Lemmy Today

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founded 1 year ago
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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/completeanarchy by /u/FreeNewfoundland on 2024-07-26 23:12:10+00:00.

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cross-posted from: https://lemmit.online/post/3523779

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/ukrainianconflict by /u/doughtnut2022 on 2024-07-27 00:45:13+00:00.

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I was doing pretty well on my attempt with three challenges. With huntress my +3 chilling sword and +1 spear was a nice combo for killing skeletons and guards. But I put on some too heavy armor to identify in a well and forgot to change it back. Got ambushed in the next room by 4 skeletons but they were on the other side of a big room... thought I had definitely enough time to change armor back.

Nope.

But I haven't been able to find out how many turns it actually takes to change armor, I would like to know so I don't die like this next time. Although maybe I will actually remember to change it back after id next time...

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cross-posted from: https://lemmit.online/post/3524209

This is an automated archive made by the Lemmit Bot.

The original was posted on /r/technology by /u/wish-u-well on 2024-07-27 02:37:53+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/honkaistarrail by /u/Bisentinel on 2024-07-27 06:06:20+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/honkaistarrail by /u/Soya-Kun on 2024-07-27 06:03:33+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/honkaistarrail by /u/Cress02 on 2024-07-27 03:58:22+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/honkaistarrail by /u/Good_BADs on 2024-07-27 03:32:08+00:00.

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ich🍆iel (feddit.org)
submitted 24 minutes ago* (last edited 7 minutes ago) by EherVielleicht@feddit.org to c/ich_iel@feddit.org
 
 

Tschuldigung, aber als ich das auf Dach fand konnte ich nicht anders. Danke an Nutzer 'Der aus Aux'. Original Pfosten.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/stablediffusion by /u/23MJordan on 2024-07-27 04:14:52+00:00.


Features:

  • A lot of performance improvements (see below in Performance section)
  • Stable Diffusion 3 support (#16030, #16164, #16212)
    • Recommended Euler sampler; DDIM and other timestamp samplers currently not supported
    • T5 text model is disabled by default, enable it in settings
  • New schedulers:
  • New sampler: DDIM CFG++ (#16035)

Minor:

  • Option to skip CFG on early steps (#15607)
  • Add --models-dir option (#15742)
  • Allow mobile users to open context menu by using two fingers press (#15682)
  • Infotext: add Lora name as TI hashes for bundled Textual Inversion (#15679)
  • Check model's hash after downloading it to prevent corruped downloads (#15602)
  • More extension tag filtering options (#15627)
  • When saving AVIF, use JPEG's quality setting (#15610)
  • Add filename pattern: [basename] (#15978)
  • Add option to enable clip skip for clip L on SDXL (#15992)
  • Option to prevent screen sleep during generation (#16001)
  • ToggleLivePriview button in image viewer (#16065)
  • Remove ui flashing on reloading and fast scrollong (#16153)
  • option to disable save button log.csv (#16242)

Extensions and API:

  • Add process_before_every_sampling hook (#15984)
  • Return HTTP 400 instead of 404 on invalid sampler error (#16140)

Performance:

  • [Performance 1/6] use_checkpoint = False (#15803)
  • [Performance 2/6] Replace einops.rearrange with torch native ops (#15804)
  • [Performance 4/6] Precompute is_sdxl_inpaint flag (#15806)
  • [Performance 5/6] Prevent unnecessary extra networks bias backup (#15816)
  • [Performance 6/6] Add --precision half option to avoid casting during inference (#15820)
  • [Performance] LDM optimization patches (#15824)
  • [Performance] Keep sigmas on CPU (#15823)
  • Check for nans in unet only once, after all steps have been completed
  • Added pption to run torch profiler for image generation

Bug Fixes:

  • Fix for grids without comprehensive infotexts (#15958)
  • feat: lora partial update precede full update (#15943)
  • Fix bug where file extension had an extra '.' under some circumstances (#15893)
  • Fix corrupt model initial load loop (#15600)
  • Allow old sampler names in API (#15656)
  • more old sampler scheduler compatibility (#15681)
  • Fix Hypertile xyz (#15831)
  • XYZ CSV skipinitialspace (#15832)
  • fix soft inpainting on mps and xpu, torch_utils.float64 (#15815)
  • fix extention update when not on main branch (#15797)
  • update pickle safe filenames
  • use relative path for webui-assets css (#15757)
  • When creating a virtual environment, upgrade pip in webui.bat/webui.sh (#15750)
  • Fix AttributeError (#15738)
  • use script_path for webui root in launch_utils (#15705)
  • fix extra batch mode P Transparency (#15664)
  • use gradio theme colors in css (#15680)
  • Fix dragging text within prompt input (#15657)
  • Add correct mimetype for .mjs files (#15654)
  • QOL Items - handle metadata issues more cleanly for SD models, Loras and embeddings (#15632)
  • replace wsl-open with wslpath and explorer.exe (#15968)
  • Fix SDXL Inpaint (#15976)
  • multi size grid (#15988)
  • fix Replace preview (#16118)
  • Possible fix of wrong scale in weight decomposition (#16151)
  • Ensure use of python from venv on Mac and Linux (#16116)
  • Prioritize python3.10 over python3 if both are available on Linux and Mac (with fallback) (#16092)
  • stoping generation extras (#16085)
  • Fix SD2 loading (#16078, #16079)
  • fix infotext Lora hashes for hires fix different lora (#16062)
  • Fix sampler scheduler autocorrection warning (#16054)
  • fix ui flashing on reloading and fast scrollong (#16153)
  • fix upscale logic (#16239)
  • [bug] do not break progressbar on non-job actions (add wrap_gradio_call_no_job) (#16202)
  • fix OSError: cannot write mode P as JPEG (#16194)

Other:

  • fix changelog #15883 -> #15882 (#15907)
  • ReloadUI backgroundColor --background-fill-primary (#15864)
  • Use different torch versions for Intel and ARM Macs (#15851)
  • XYZ override rework (#15836)
  • scroll extensions table on overflow (#15830)
  • img2img batch upload method (#15817)
  • chore: sync v1.8.0 packages according to changelog (#15783) *...

Content cut off. Read original on https://old.reddit.com/r/StableDiffusion/comments/1ed7n8u/automatic1111_updated_to_version_1100/

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/stablediffusion by /u/Tokyo_Jab on 2024-07-27 03:29:21+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/stablediffusion by /u/Historical-Action-13 on 2024-07-27 01:27:23+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/stablediffusion by /u/3dmindscaper2000 on 2024-07-26 22:06:11+00:00.

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No respect at all! (hexbear.net)
submitted 28 minutes ago* (last edited 26 minutes ago) by wtypstanaccount04@hexbear.net to c/chapotraphouse@hexbear.net
 
 
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WASHINGTON—Warning that interior defenses were spread too thin, experts confirmed this week that Team USA’s arrival in France for the Olympics had left America’s own basketball rims largely unguarded. “In a strategic blunder of historic proportions, the U.S. men’s national basketball team landing in Paris has left an uncontested path to the basket,” said national security expert Emmett Stein, explaining that Americans lacked the necessary shot blockers and bigs to protect the paint on courts at home. “At the current moment, our nation is woefully vulnerable to foreign threats against basketball rims on its own shores. A foreign player with a basketball at the top of the key could drive for an easy layup with little resistance.” At press time, America was devastated after foreign basketball adversaries attacked a domestic rim with a tomahawk dunk.

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Where did you find that beast?

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