this post was submitted on 05 Aug 2024
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I used to think I like metroidvanias but it turns out I actually just like Super Metroid, Metroid Zero Mission, and Metroid Fusion
Dread is good. But yeah, they're mostly like a roguelike that was only randomly generated once.
I really hated Dread. It feels extremely linear with no opportunity for sequence breaking or backtracking. The fact that the EMMI fights are so QTE bullshit that the game gives you autosave points outside of save rooms felt like a tacit admission that they were badly designed. Plus, it kept the dogshit forced melee counters from Samus Returns.
Dread has tons of sequence breaks. Zero Mission is also bad at back tracking chances and Fusion was more linear.
Every single time Dread sent me down one of its little no backtracking sand trap slopes felt like it was spitting directly in my metroid enjoying face.
There's really only one time that Zero Mission locks you out of the whole map, when you get shot down and trapped in the space pirate area. Fusion is very linear on the scale of the whole game but gives you much more free range to explore within each area than Dread.
The melee counters were definitely the worst thing about Dread just like they were the worst thing about Samus Returns though.
I just didn't use em aside from bosses
There are tons of regular enemies that can only be hit after being countered. Plus, a bossfight is the second worst possible place for a mandatory QTE other than a cutscene, which Dread also does.
What do you think of Hollow Knight?
I haven't played it. It looks like it's primarily melee focused which is a minus for me and I've heard it has a dropping shit on death mechanic which is one of my most hated mechanics in all of gaming.
Yeah, it has a Dark Souls dropping currency mechanic, though personally I generally didn't find it too intrusive since it doesn't have instant death anything (also currency isn't that important). In my experience usually it's dropping on death combined with instant death that make it really oppressive.