this post was submitted on 24 Oct 2024
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I mean given the massive industry layoffs over the past few years developers are already pretty used to not having jobs.
I hate how developers are the ones attributed to game industry problems. Decisions like this almost never fall on the developers shoulders, specifically the ownership quote was from their subscription service director. You know... the guy whose job depends on you not wanting to own games.
Agreed, I’m always saddened by quotes like “well the devs should have” when it’s almost certainly “the execs should have.” Unless a studio is owned by its devs, or they make up some of its leadership, which are few and far between, the devs don’t have the say on the shitty things that happen to the product they’re working on, and often when the devs have more say you end up with like Kingdom Come Deliverance from https://en.wikipedia.org/wiki/Warhorse_Studios. One of my favorite games, was supported by the studio for long after it came out, and now they’re working on a promising sequel
Fwiw the sequel is supposedly going to have Denuvo in it, which is pretty blatantly an executive meddling decision.
But personally, the phrase "the devs should" never bothers me. It's pretty transparently referring not to individual developers but to the priorities and decisions of the "developer": the company in charge of development, as distinct from, say, the publisher or the platform.
As a huge KCD fan (donated to the Kickstarter!) I have very, very low hopes for KCD2.
It will have Denuvo. Warhorse is awesome, but they are already not great at optimization. KCD on launch was rough. Amazing, fun, but rough.
Adding Denuvo is just asking for exceptionally poor performance.
Ah that’s disappointing to hear. And also probably extends my point that now warhorse has grown, and their execs are making bad calls that I’m sure the devs would choose not to make
Worst part is, they got acquired the year after release, so even if KC:D 2 is good, their games in the more distant future are bound to be enshittified.
Even worse that acquisition links back to the Embracer Group. Hopefully KC:D 2 makes it out the door before Embracer full fucks up Warhorse.
Seems they already did. KCD2 will have Denuvo.
Let's put CPU heavy malware on an already CPU taxing game from a dev team known for not having the best optimization. Wcgw?
The studios owned by the devs almost uniformly don't put out complete gacha cash grab bullshit
In the past decade, game companies have been releasing devs after a game is finished. I have a few friends in the gaming industry, and it's brutal as a software engineer.
Yeah I'm really glad I didn't get on that track even though it had been a childhood dream
Yeah, this is classic class warfare and the trajectory of these things has been moving away from developers having any say for a long time, the difference now is that business majors have finally found a killer app to convince society it is ok to destroy software development as a decent career... it is called AI and it doesn't actually matter if it works or not, the point is to convince people it is only natural and right to treat software devs like worthless commodified contract labor that is just around the corner from being entirely obsolete.
I find it darkly hilarious how confident so many people who work in the software industry are that they aren't about to have their future crushed by the rich. Again it really doesn't matter if AI lives up to the hype at all, if AI fails to deliver and a market crash happens all the better since society will readily accept that as proof there needed to be a market correction on out of control labor costs for development, consolidation will occur and the labor of software development will be indefinitely and likely permanently devalued.
This should be clear as day to programmers but people who program for a living tend to think understanding programming is a shortcut to understanding everything and it leads to hilariously naive views from otherwise apparently very intelligent people.
Make no mistake this is the beginning of an awful era for game developers and software development.