this post was submitted on 15 Nov 2024
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[–] gobble_ghoul@hexbear.net 15 points 4 days ago (1 children)

More people need to learn how to make a naming language so they don’t have to worry about making a full-blown conlang.

[–] Dessa@hexbear.net 19 points 4 days ago (1 children)
[–] Llituro@hexbear.net 19 points 3 days ago (1 children)

you learn just enough linguistics to make a language skeleton with consistent names that don't sound like 1) english but not or 2) what an english person thinks language X sounds like where X is Arabic for people in an arid climate, etc. this is much less complex than making an entire language with a full enough dictionary to express complex thoughts and grammatical rules just to have names for places

[–] TheDoctor@hexbear.net 12 points 3 days ago* (last edited 3 days ago) (1 children)

So what you throw together a subset of the IPA and some basic phonotactics and then just create names that fit that as needed?

[–] gobble_ghoul@hexbear.net 5 points 2 days ago

Pretty much. Phonotactics, important geographic terms that are likely to be reused in multiple place names, a little bit of word order rules - like whether it would be the “Black River” or the “River Black”, and so on. As long as you keep some consistency, you don’t need to get into deeper stuff like conjugation, pronoun systems, how clauses are structured, and so on. George R.R. Martin is actually pretty decent at it, despite not being that interested in languages. Looking at random words from his books, you can usually tell whether something is supposed to be Valyrian or Dothraki just based on the aesthetics and the fact that there are some clearly related words.