this post was submitted on 09 Mar 2024
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Gaming

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I know Rooster Teeth isn't perfectly game related per se, but their machinimas and miniseries using game assets were transformative for many of us in the gaming community I believe. So I think it fits.

o7

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[–] 100@fedia.io 15 points 8 months ago (1 children)

clean choreography but lot of the animations look unpolished first drafts and the 3d rendering is fairly bland

[–] GammaGames@beehaw.org 9 points 8 months ago (1 children)
[–] meteokr@community.adiquaints.moe 3 points 8 months ago

It may not be "pretty" from an aesthetic standpoint, but you watch Yang vs Neo and tell me that's not outstanding choreography. Early RWBY was hampered by technical limitations, and after they started the transition to a different rendering pipeline, the aesthetic dramatically improved, but at the same time Monty Oum passed away. What I wouldn't give to see him after he hit his stride and really go ham. To this day I go back and watch Dead Fantasy 2 just for how insanely good it is for a single person to make that. It's genuinely better than a huge amount of professional fight scenes made today, which is no knock on them, but Monty was truly something else. Every fight was a dance, and Yang vs Neo is in my top best anime fight of all time. Its short, fast, tight, clearly demonstrates Neo's utter dominance over Yang, and absolutely sells their characters.