this post was submitted on 06 Jun 2024
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I'm in the same boat. I think it has something to do with the PS1 and N64 only being out for 5 years before PS2/Gamecube, so it was a pretty short window. It's also worth noting that modern pixel art can look a lot better than the classics because resource usage won't be a concern, but higher-fidelity low-poly games aren't really possible.