this post was submitted on 25 Jun 2024
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I mean I'd be fine with an 8/10 fantasy outer worlds, but man I want them to capture that lightning in a. Bottle new Vegas thing again.

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[–] LaGG_3@hexbear.net 23 points 4 months ago (4 children)

I really doubt it. To me, the closest they've gotten to a New Vegas is probably Tyranny, but it's a Infinity Engine style game.

[–] Darth_Reagan@hexbear.net 12 points 4 months ago (2 children)

Shame we didn't get a sequel. It was so much more interesting than PoE.

[–] Tomorrow_Farewell@hexbear.net 6 points 4 months ago (2 children)

I found myself more engrossed in PoE2 than in Tyranny, tbh.

[–] Darth_Reagan@hexbear.net 12 points 4 months ago (1 children)

I didn't play the second, bounced off the first after a 10 or so hours, but I consumed Tyranny.

[–] Tomorrow_Farewell@hexbear.net 9 points 4 months ago (1 children)

I couldn't get into PoE1, either.

[–] Frank@hexbear.net 5 points 4 months ago

Same. Good game, but the world building didn't work for me. "

spoilerGod's don't exist so we're all going to feed ourselves to a god making machine because people need gods"
didn't land for me, nor did I connect much to several characters. I also struggled with the D&D but not D&D system.

[–] LaGG_3@hexbear.net 4 points 4 months ago

I still haven't played PoE2, and I completed PoE1 twice. Something about the character creation in PoE doesn't quite hit for me like it does with Tyranny.

[–] Runcible@hexbear.net 3 points 4 months ago (1 children)
[–] Darth_Reagan@hexbear.net 15 points 4 months ago* (last edited 4 months ago) (1 children)

Pillars of Eternity was also made by Obsidian. We're you thinking of Path of Exile?

[–] Runcible@hexbear.net 5 points 4 months ago

Yes I was, that makes way more sense.

[–] Gosplan14_the_Third@hexbear.net 11 points 4 months ago (2 children)
[–] LaGG_3@hexbear.net 8 points 4 months ago

I loved Pentiment, too, but I just wouldn't really compare it to New Vegas tbh. Tyranny has the whole element of building a coalition of factions and multiple endings thing going for it that makes it feel New-Vegasey to me. The comparison is probably a bit of a stretch, but it makes sense to me at least lol.

[–] PolandIsAStateOfMind@lemmygrad.ml 4 points 4 months ago (1 children)

It was point and click adventure game, not coming remotely close to the genre discussed

[–] Tomorrow_Farewell@hexbear.net 5 points 4 months ago

FNV is built on the chassis of a game with awful mechanics. It's actual strong point is the narrative. FNV might as well have been a point-and-click adventure, I'd argue.

Similarly, Avowed will have similar mechanics to Skyrim, FNV, Outer Worlds, etc. In terms of gameplay, it will be the same Bethesda slop. The question is whether or not it will have the narrative to make it stand out.

[–] REEEEvolution@lemmygrad.ml 8 points 4 months ago

Tyranny was such a good game.

[–] Alaskaball@hexbear.net 7 points 4 months ago

For real tyranny was good