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I mean I'd be fine with an 8/10 fantasy outer worlds, but man I want them to capture that lightning in a. Bottle new Vegas thing again.

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[-] ashinadash@hexbear.net 19 points 3 days ago

Obsidian has bled talent for the last fifteen years, they're not incapable of good stuff but much of the credited NV writers and staff have left.

I coped about Outer Worlds for like a year but it is sub mediocre. Given the development mess Avowed has apparently been through, and that it looks like just Skyrim, and the showcases that are all just YOU CAN MAKE CHOICES BRO TRUST ME I have worse than no hope. Plus, it's penned in for the second half of this year but they've barely shown it off, this thing is gonna launch busted.

[-] barrbaric@hexbear.net 6 points 3 days ago

I'm inclined to agree, though a lot of people liked Pentiment and that came out pretty recently so shrug-outta-hecks

[-] ashinadash@hexbear.net 8 points 3 days ago

We must eradicate Joshua Sawyer thought!! gunpoint It looks aight fwiw but it's basically Josh's pet project so

[-] LaGG_3@hexbear.net 7 points 3 days ago

Pentiment is really good, but probably because it's Josh's well researched lil baby

[-] LeninsBeard@hexbear.net 7 points 3 days ago

Pentiment rocked but was a very small scale thing and your choices don't really impact the plot.

[-] AssortedBiscuits@hexbear.net 3 points 2 days ago

It's like thinking Blizzard can still make games as good as WC3 (to say nothing of BW or LOD) when Blizzard can't even make games as good as WOL. When will g*mers learn that you're supposed to follow the actual developers and not the development studio?

[-] ashinadash@hexbear.net 4 points 2 days ago

Never, they are clowns!

[-] axont@hexbear.net 22 points 3 days ago

The elements that made New Vegas good were the team, the near infinite money they had, and how everyone seemed to enjoy the project. From interviews I've read with Josh Sawyer and Tess Treadwell, it seems like everything went as smooth as game production could have gone. They were never worried about deadlines or anything, despite the 18 month production time. They wanted to have more Legion territory, but otherwise the game is how they wanted it to be. So I don't know how those elements would get replicated.

Pentiment is really good though. Outer Worlds is...ok. I guess we'll see.

[-] LaGG_3@hexbear.net 23 points 3 days ago

I really doubt it. To me, the closest they've gotten to a New Vegas is probably Tyranny, but it's a Infinity Engine style game.

[-] Darth_Reagan@hexbear.net 12 points 3 days ago

Shame we didn't get a sequel. It was so much more interesting than PoE.

[-] Tomorrow_Farewell@hexbear.net 6 points 3 days ago

I found myself more engrossed in PoE2 than in Tyranny, tbh.

[-] Darth_Reagan@hexbear.net 12 points 3 days ago

I didn't play the second, bounced off the first after a 10 or so hours, but I consumed Tyranny.

[-] Tomorrow_Farewell@hexbear.net 9 points 3 days ago

I couldn't get into PoE1, either.

[-] Frank@hexbear.net 5 points 3 days ago

Same. Good game, but the world building didn't work for me. "

spoilerGod's don't exist so we're all going to feed ourselves to a god making machine because people need gods"
didn't land for me, nor did I connect much to several characters. I also struggled with the D&D but not D&D system.

[-] LaGG_3@hexbear.net 4 points 3 days ago

I still haven't played PoE2, and I completed PoE1 twice. Something about the character creation in PoE doesn't quite hit for me like it does with Tyranny.

[-] Runcible@hexbear.net 3 points 3 days ago
[-] Darth_Reagan@hexbear.net 15 points 3 days ago* (last edited 3 days ago)

Pillars of Eternity was also made by Obsidian. We're you thinking of Path of Exile?

[-] Runcible@hexbear.net 5 points 3 days ago

Yes I was, that makes way more sense.

[-] Gosplan14_the_Third@hexbear.net 11 points 3 days ago
[-] LaGG_3@hexbear.net 8 points 3 days ago

I loved Pentiment, too, but I just wouldn't really compare it to New Vegas tbh. Tyranny has the whole element of building a coalition of factions and multiple endings thing going for it that makes it feel New-Vegasey to me. The comparison is probably a bit of a stretch, but it makes sense to me at least lol.

It was point and click adventure game, not coming remotely close to the genre discussed

[-] Tomorrow_Farewell@hexbear.net 5 points 3 days ago

FNV is built on the chassis of a game with awful mechanics. It's actual strong point is the narrative. FNV might as well have been a point-and-click adventure, I'd argue.

Similarly, Avowed will have similar mechanics to Skyrim, FNV, Outer Worlds, etc. In terms of gameplay, it will be the same Bethesda slop. The question is whether or not it will have the narrative to make it stand out.

[-] REEEEvolution@lemmygrad.ml 8 points 3 days ago

Tyranny was such a good game.

[-] Alaskaball@hexbear.net 7 points 3 days ago

For real tyranny was good

[-] Cowbee@hexbear.net 15 points 3 days ago

Likely not, it will probably be a more polished Outer Worlds with the added dev time. If the writing is good, it will probably be better than Outer Worlds, but it won't reach New Vegas levels as the team is fundamentally different.

[-] Frank@hexbear.net 10 points 3 days ago

Yeah. A lot of the magic with NV was specificly crochety old leftists and fellow travellers writing the story, and I think all those guys, Cain and Avellone and Fargus or Feargus, whatever Brian's name was, aren't around. I hope the new guys can pick up the torch, no reason they can't. The original interplay guys weren't magic, just good writers with an understanding of America's culture and role in the world.

[-] darkmode@hexbear.net 9 points 3 days ago* (last edited 3 days ago)

Fargo, he’s from that family lol the bank wells-Fargo it took me a decade to notice

[-] Frank@hexbear.net 7 points 3 days ago

Yeah, okay, that tracks. One pretty reliable way to build a leftist is to put an empathetic, curious person in one of the big bough dynasties.

[-] darkmode@hexbear.net 6 points 3 days ago* (last edited 3 days ago)

One hot take I’m always mentioning to my uninitiated friends is that I’m over the moon when the second sons and daughters of our nobility use their money and power to become artists instead of executives and that line of argument has appeared compelling, effective

[-] Cowbee@hexbear.net 3 points 3 days ago

Tim Cain is still there actually, I believe.

[-] LaGG_3@hexbear.net 3 points 2 days ago

Tim Cain is semi-retired - he's still working with Obsidian on a contract basis

[-] Moss@hexbear.net 12 points 3 days ago

After the Outer Worlds, no. I only remember seeing one trailer a few years ago and it looked like a very generic fantasy setting as well, so I don't know what will make it unique. Maybe it will tide me over until the next Elder Scrolls, but I doubt it'll be anything more than that

[-] peppersky@hexbear.net 12 points 3 days ago

after outer worlds was billed as "new vegas in outer space" only to be the most watered down version of that it could possibly be, I'm really not hoping for much. I'll see what the reviews say and might pirate it then

[-] Frank@hexbear.net 8 points 3 days ago

How much of the old Black Isle/Interplay crew is still around? That Pillars of whatever game was pretty good, mostly. Didn't land for me, but that's me. But that was like a decade ago.

[-] imogen_underscore@hexbear.net 10 points 3 days ago

don't have high hopes unfortunately. outer worlds was super mid i think this will probably be a bit more interesting but not revolutionary

[-] booty@hexbear.net 10 points 3 days ago
[-] FearsomeJoeandmac@hexbear.net 7 points 3 days ago

Yeah I'm thinking it will be good and fun, but probably not a masterpiece

[-] frauddogg@lemmygrad.ml 8 points 3 days ago

Nah. They're washed at this point.

[-] Waldoz53@hexbear.net 11 points 3 days ago

guy who didnt play pentiment

[-] frauddogg@lemmygrad.ml 6 points 3 days ago* (last edited 3 days ago)

Of course not, I'm sick of European-flavored settings where I can't do anything to modify the player character; and the last time they made that open, it was in service of super-mid story about space capitalism.

[-] Waldoz53@hexbear.net 13 points 3 days ago* (last edited 3 days ago)

my point is that you cant say theyre washed if you havent played the game lmao. its a really great murder mystery

[-] robot_dog_with_gun@hexbear.net 6 points 3 days ago

hard to be worse than starfield

[-] Cowbee@hexbear.net 4 points 3 days ago

Hot-take: Starfield has better RPG bones than anything Bethesda has made post-Morrowind, with better quest design too. The worldbuilding and writing just sucks beyond belief.

this post was submitted on 25 Jun 2024
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