I really doubt it. To me, the closest they've gotten to a New Vegas is probably Tyranny, but it's a Infinity Engine style game.
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Shame we didn't get a sequel. It was so much more interesting than PoE.
I found myself more engrossed in PoE2 than in Tyranny, tbh.
I didn't play the second, bounced off the first after a 10 or so hours, but I consumed Tyranny.
I couldn't get into PoE1, either.
Same. Good game, but the world building didn't work for me. "
spoiler
God's don't exist so we're all going to feed ourselves to a god making machine because people need gods"
I still haven't played PoE2, and I completed PoE1 twice. Something about the character creation in PoE doesn't quite hit for me like it does with Tyranny.
What a bizarre comparison
Pillars of Eternity was also made by Obsidian. We're you thinking of Path of Exile?
Yes I was, that makes way more sense.
Pentiment was neat.
I loved Pentiment, too, but I just wouldn't really compare it to New Vegas tbh. Tyranny has the whole element of building a coalition of factions and multiple endings thing going for it that makes it feel New-Vegasey to me. The comparison is probably a bit of a stretch, but it makes sense to me at least lol.
It was point and click adventure game, not coming remotely close to the genre discussed
FNV is built on the chassis of a game with awful mechanics. It's actual strong point is the narrative. FNV might as well have been a point-and-click adventure, I'd argue.
Similarly, Avowed will have similar mechanics to Skyrim, FNV, Outer Worlds, etc. In terms of gameplay, it will be the same Bethesda slop. The question is whether or not it will have the narrative to make it stand out.
Tyranny was such a good game.
For real tyranny was good
The elements that made New Vegas good were the team, the near infinite money they had, and how everyone seemed to enjoy the project. From interviews I've read with Josh Sawyer and Tess Treadwell, it seems like everything went as smooth as game production could have gone. They were never worried about deadlines or anything, despite the 18 month production time. They wanted to have more Legion territory, but otherwise the game is how they wanted it to be. So I don't know how those elements would get replicated.
Pentiment is really good though. Outer Worlds is...ok. I guess we'll see.
Obsidian has bled talent for the last fifteen years, they're not incapable of good stuff but much of the credited NV writers and staff have left.
I coped about Outer Worlds for like a year but it is sub mediocre. Given the development mess Avowed has apparently been through, and that it looks like just Skyrim, and the showcases that are all just YOU CAN MAKE CHOICES BRO TRUST ME I have worse than no hope. Plus, it's penned in for the second half of this year but they've barely shown it off, this thing is gonna launch busted.
I'm inclined to agree, though a lot of people liked Pentiment and that came out pretty recently so
We must eradicate Joshua Sawyer thought!! It looks aight fwiw but it's basically Josh's pet project so
Pentiment is really good, but probably because it's Josh's well researched lil baby
Pentiment rocked but was a very small scale thing and your choices don't really impact the plot.
It's like thinking Blizzard can still make games as good as WC3 (to say nothing of BW or LOD) when Blizzard can't even make games as good as WOL. When will g*mers learn that you're supposed to follow the actual developers and not the development studio?
Never, they are clowns!
Likely not, it will probably be a more polished Outer Worlds with the added dev time. If the writing is good, it will probably be better than Outer Worlds, but it won't reach New Vegas levels as the team is fundamentally different.
Yeah. A lot of the magic with NV was specificly crochety old leftists and fellow travellers writing the story, and I think all those guys, Cain and Avellone and Fargus or Feargus, whatever Brian's name was, aren't around. I hope the new guys can pick up the torch, no reason they can't. The original interplay guys weren't magic, just good writers with an understanding of America's culture and role in the world.
Fargo, he’s from that family lol the bank wells-Fargo it took me a decade to notice
Yeah, okay, that tracks. One pretty reliable way to build a leftist is to put an empathetic, curious person in one of the big bough dynasties.
One hot take I’m always mentioning to my uninitiated friends is that I’m over the moon when the second sons and daughters of our nobility use their money and power to become artists instead of executives and that line of argument has appeared compelling, effective
Tim Cain is still there actually, I believe.
Tim Cain is semi-retired - he's still working with Obsidian on a contract basis
after outer worlds was billed as "new vegas in outer space" only to be the most watered down version of that it could possibly be, I'm really not hoping for much. I'll see what the reviews say and might pirate it then
After the Outer Worlds, no. I only remember seeing one trailer a few years ago and it looked like a very generic fantasy setting as well, so I don't know what will make it unique. Maybe it will tide me over until the next Elder Scrolls, but I doubt it'll be anything more than that
don't have high hopes unfortunately. outer worlds was super mid i think this will probably be a bit more interesting but not revolutionary
No, but it might be good.
Yeah I'm thinking it will be good and fun, but probably not a masterpiece
Nah. They're washed at this point.
guy who didnt play pentiment
Of course not, I'm sick of European-flavored settings where I can't do anything to modify the player character; and the last time they made that open, it was in service of super-mid story about space capitalism.
my point is that you cant say theyre washed if you havent played the game lmao. its a really great murder mystery
How much of the old Black Isle/Interplay crew is still around? That Pillars of whatever game was pretty good, mostly. Didn't land for me, but that's me. But that was like a decade ago.
hard to be worse than starfield
Hot-take: Starfield has better RPG bones than anything Bethesda has made post-Morrowind, with better quest design too. The worldbuilding and writing just sucks beyond belief.