this post was submitted on 06 May 2025
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Gaming

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I saw someone, somewhere, saying something like this recently: it's always easier to play the role of doomsayer than the optimist, because far fewer people seem to care if you're wrong when you're predicting something will fail.

I'm not sure if that's entirely true, but in writing this one it is undoubtedly at the back of my mind. This is because I think the video games industry - that is, the established order of massive, western developer-publishers, each making multiple games that cost hundreds of millions and employing developers in the thousands - isn't just in big trouble, now that GTA 6 has been unsurprisingly delayed to mid-2026. I think it's finished. The games industry as we know it is dead; it just doesn't know it yet.


The past week has been another brutal reminder. EA has joined in the fun of major layoffs, in obliterating the positions of more than 300 people and cancelling yet another project in the brilliant, dreadfully cursed Titanfall franchise, as well as parking the beloved WRC series at Codemasters. At the same time, Fandom, the wiki farm owner of games media icon Giant Bomb, has seen major staff departures over feckless ownership meddling. And Polygon, which housed many of our friends and peers (including Eurogamer alumni Matt Reynolds and Oli Welsh), has just been sold by Vox and immediately gutted by Valnet, in a scandalous exchange. All of this senseless bloodletting continues, either implicitly or explicitly, in the name of yet more sacrifices upon the great altar of eternal growth.

It's tempting to label these latest casualties as just another case of this industry's continuing penchant for idiotic, MBA-fuelled foot-shooting, but there is also more going on here. As former games journalist Alanah Pierce pointed out in a recent, widely shared video, they are happening, yes, because video games have stopped rapidly expanding their audiences and instead become, in investor terms, a "mature" industry.

But also more astutely because of two other reasons: first, that those investors are taking their money to other, more speculative realms such as AI (which adds to the claims we reported that Muse is at least partially a shareholder play for more investment in Xbox). And second, that video games aren't just capping out their audience because there are no more people in the world to play them, but because those people are now spending extraordinary amounts of time watching short, exceptionally addictive videos on social media.

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[–] SteposVenzny@beehaw.org 15 points 6 days ago

I simply cannot bring myself to care that giant corporations won’t make as much money as they used to by doing a thing I already don’t really like. If this is what the industry’s death entails, why should anyone grieve?

[–] Evil_Shrubbery@lemm.ee 15 points 6 days ago* (last edited 6 days ago)

Ohhh, they are trying to say that "AAA" (10s+ or 100+ million budget) gaming dev industry has finally dieded?

This saves the PC gaming industry, imho.

[–] epicstove@lemmy.ca 8 points 6 days ago (2 children)

"Gaming is dead" mfs when they discover indie and AA games from smaller studios that actually care about the games they make.

[–] reksas@sopuli.xyz 5 points 6 days ago (1 children)

smaller studios dont have money or interest to pay game news companies to write favourable articles about them. So clearly the industry must be dead if bigger ones are going down

[–] endeavor@sopuli.xyz 1 points 6 days ago

Ethics? in my bing bing wahoo blogging?

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 5 days ago* (last edited 5 days ago)

Gaming is not dead... But console gaming's significance is going to be severely less this decade.

Sony knows it and Microsoft is sprinting towards it

[–] theangriestbird@beehaw.org 4 points 6 days ago

ITT: a bunch of people that can't be bothered to read the article

[–] nutsack@lemmy.dbzer0.com 1 points 6 days ago

i will never know what "x is dead" means

[–] DieserTypMatthias@lemmy.ml 1 points 6 days ago

Tempest Rising is actually good.

[–] SweetCitrusBuzz@beehaw.org 60 points 1 week ago (2 children)

Aren't delays to video games good though? Less crunch and hopefully fewer bugs.

Also it being an industry always seemed wrong to me. If big corpos are dying off then that's good. Video games shouldn't be about soulless money grabs and ever increasing profits, they should be about art and making enough to live on.

[–] executivechimp@discuss.tchncs.de 21 points 1 week ago (1 children)

Aren't delays to video games good though? Less crunch and hopefully fewer bugs.

Maybe. Maybe they just haven't done enough crunch yet so they need some extra bonus crunch.

[–] 2xsaiko@discuss.tchncs.de 10 points 1 week ago (2 children)

Yeah.

(I know he apparently didn't actually say that. Sssshhhhh.)

[–] Kolanaki@pawb.social 4 points 1 week ago (1 children)

(I know he apparently didn't actually say that. Sssshhhhh)

Just change Miyamoto's face with Kojima's. 🤷🏻‍♂️

[–] 2xsaiko@discuss.tchncs.de 9 points 1 week ago* (last edited 1 week ago)
[–] samus12345@lemm.ee 3 points 1 week ago (2 children)

a rushed game is forever bad

No Man's Sky? Cyberpunk 2077?

[–] SomethingBurger@jlai.lu 3 points 6 days ago (1 children)

They were marketed as 10/10, came out as 4/10 and improved to 6/10.

[–] dabaldeagul@feddit.nl 1 points 6 days ago

Cyberpunk now is a 10/10 for me. Released as a 6/10 but I didn't experience many bugs personally.

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[–] AstralPath@lemmy.ca 54 points 1 week ago (2 children)

If you're someone to whom AAA games and nothing but AAA games encompass your entire view of the gaming industry, you're a lost cause.

Indie gaming is the true heart and soul of gaming and forever will be. Let the exploitative giants collapse under their own weight. We're better off without them.

[–] theangriestbird@beehaw.org 2 points 6 days ago (1 children)

did you read the article? do you understand the state that the industry is in atm? Yes there are indie games and yes they are great, but it has become incredibly difficult to break into the industry. Most of the indie games that we celebrate these days are coming from devs that entered the indie scene over a decade ago, devs like Supergiant or Davey Wreden. We still have breakout debut hits like Balatro, but it's becoming harder and harder. The Steam store is a nightmare for discovery. Gaming publications are flatlining left and right, so you can't look to them for discovery anymore. 1000xResist was an indie title that was named GOTY 2024 by a few publications, but they only just crossed 100,000 copies sold about a week ago. Balatro broke big because of a lucky discovery by NorthernLion, but the reach of creators like NorthernLion is shrinking every day.

TikTok and its peers are the new normal, and as the article discusses, this eats up the exact recreation time that people have been putting into video games and other long-form media. The kids don't care about indie games because Tiktok is more fun/addictive. If they play videogames at all, they only care about Fortnite and Roblox and maybe some gacha game on their phone. Some of them care about indie creations within Fortnite and Roblox, but obviously even those games are becoming long in the tooth.

So idk. Maybe Tiktok will become the new main discovery platform and this is how the industry will survive, but it remains to be seen if people will actually get off of Tiktok to go play the games in question, or if people will just stay glued to Tiktok itself.

[–] barsoap@lemm.ee 8 points 6 days ago* (last edited 6 days ago) (1 children)

The Steam store is a nightmare for discovery.

It's brilliant actually. I mean it's still arguably a shitshow, but Steam is very good at letting shovelware sink to the bottom of their algorithms.

1000xResist was an indie title that was named GOTY 2024 by a few publications, but they only just crossed 100,000 copies sold about a week ago.

Not bad for a story-focussed adventure.

Sifu sold 3m, Baba is You about half a million. The game may be brilliant, the GOTY award may be perfectly deserved, still ain't going to play it because it's not my genre. "Story-focussed adventure" is like a quarter of a step above walking simulator when it comes to ludological complexity I'd rather read a book. That's of course just me, for the general audience... well, it's niche.

Also btw young people never drove sales. The reason is simple: They're broke.

[–] trashboat@midwest.social 6 points 6 days ago

Also btw young people never drove sales. The reason is simple: They're broke.

And are more broke now than in recent memory. I’m a bit surprised this point is flying under the radar

[–] ocean@lemmy.selfhostcat.com 4 points 1 week ago (5 children)

If you're someone to whom AAA games and nothing but AAA games encompass your entire view of the gaming industry, you're a lost cause.

This phrasing took me a couple reads

[–] CmdrShepard42@lemm.ee 4 points 1 week ago (1 children)

Now read it in a Canadian accent.

[–] junkthief@lemmy.blahaj.zone 4 points 1 week ago (1 children)
[–] GrindingGears@lemmy.ca 1 points 6 days ago

Just out for a rip, are ya bud?

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[–] QuentinCallaghan@sopuli.xyz 33 points 1 week ago (1 children)

The bigger your backlog of games is right now, the better. No need to buy new games for a looooong time.

[–] Anissem@lemmy.ml 11 points 1 week ago

Fucking epic backlog here, maybe I can actually get to playing some of them now

[–] Coelacanth@feddit.nu 32 points 1 week ago

We had Balatro last year. Blue Prince released a month ago and is a bona fide GOTY contender from a tiny studio and Clair Obscur: Expedition 33 is possibly the best AA game of all time but sure, the games industry is dead. I'm convinced, back it up boys.

[–] luciole@beehaw.org 31 points 1 week ago (5 children)

Oh no! Venture capital has moved to AI! (Anyways.) The article goes on to talk about humongous corporations making dubious decisions and toppling over themselves. Are we supposed to lament Ubisoft’s demise now?

Expedition 33 just came out of nowhere to great acclaim. Valve is hosting a thriving market & slowly but surely freeing PC gaming from Microsoft’s grip. SILK SONG IS DUE THIS YEAR MY FRIENDS. Everyone’s wishlist is as long as their backlog. The bar to entry for development has never been lower. Video gaming is an established medium at this point. A handful of corporative giants infected with a rotten management culture matters little. What essentially matters to me is for the creators out of a job to find new footing.

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[–] kbal@fedia.io 24 points 1 week ago (1 children)

Oh no, the video game industry is dead. Good thing we still have about thirty million video games to choose from.

[–] bender223 6 points 1 week ago

Exactly. The article is clickbaity and out of touch. It's not like there's a decline in the number gamers. It's just harder to make a AAA game that's a hit, and that's doesn't mean the gaming industry is dead. AAA gaming/games are not representative of the whole gaming industry. AAA gaming is becoming the example of what NOT to do in the gaming industry. 🤦‍♂️

[–] GammaGames@beehaw.org 24 points 1 week ago

God I hate capitalism

[–] SuperSaiyanSwag@lemmy.zip 20 points 1 week ago

Wake me up when indies are hitting the fan too, as it stands I don’t have any shortage of new amazing indie games to play. Not to mention, my backlog barely gets a dent in it even if I manage to finish like 2-3 games a month.

[–] kayazere@feddit.nl 16 points 1 week ago

AAA games have been boring and bland for quite some time. I got a Steam Deck and mainly play indie games and older titles. I couldn’t care less about GTA 6 or new consoles. There’s such a huge catalog of games on Steam to play.

[–] Bronzebeard@lemm.ee 16 points 1 week ago (1 children)

Another AAA game I want planning to play getting delayed doesn't say anything about the games industry. Haven't been excited about a AAA game in many years now. Everything is a bland cookie cutter sequel, remaster, or battle pass loot box multiplayer arena thingy.

[–] theangriestbird@beehaw.org 2 points 6 days ago (2 children)

did you read the article? do you understand the state that the industry is in atm?

[–] Bronzebeard@lemm.ee 5 points 6 days ago

Yeah, I do. A bunch of consolidations is AAA companies have left us steps away from a monopoly on publishers. Given the lack of competition, these big companies have gotten lazy and keep releasing the same shit over and over, some of it ripoffs, some of it remasters. People are getting fed up with it and their easy cash cows are now less profitable than they were.

Instead of changing their plans, they're firing people. Because the only ones in charge are MBAs, not people who know what their products even are.

[–] bender223 15 points 1 week ago

I'm guessing AAA game publishers are like the major movie studios, and are risk averse, so they will just make sequels to existing IPs or make something unexciting with fancy graphics. What they don't understand is that AA and indie devs have the tools to make games that look good or good enough, and are also very interesting and creative. So if a AAA publisher dies off, then good riddance. AAA gaming dying don't mean the gaming industry is dying. 🤷‍♂️

[–] fluffykittycat@slrpnk.net 13 points 1 week ago

Also people are poor and $80 is a big ask post inflation

[–] along_the_road@beehaw.org 11 points 1 week ago (1 children)

Clickbait title, GTA 6 delay has nothing to do with the game industry

Previous titles from rockstar like RDR2 and GTA 5 were also delayed

[–] theangriestbird@beehaw.org 1 points 6 days ago

did you read the article? do you understand the state that the industry is in atm?

[–] Zaleramancer@beehaw.org 6 points 1 week ago

Such a dramatic title.

[–] Yermaw@lemm.ee 5 points 1 week ago (2 children)

Watching short exceptionally addictive videos on social media

South park called it like 10 years ago, but I do wonder how many games aren't selling now because people want to watch their favourite Internet star play it instead of playing it themselves.

I want to get on my high horse about kids these days, but if they're basically all at it then it's not them that's the problem, it's just that I don't get it. Which I don't.

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[–] t3rmit3@beehaw.org 4 points 1 week ago

R* sucks. Their asshole-simulator games-turned-live-service-cashgrabs have never represented anything but the worst of the games industry. GTA6 getting canceled would be an excellent opportunity for millions of people who would've bought it to spend their time playing something better.

Fight me.

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