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Maybe if there's DLC (startrek.website)
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[-] BudgieMania@kbin.social 69 points 5 months ago

hey, it also has one of the best boss themes ever made, in which the fucking boss himself does the lyrics, give them some credit

[-] DaCookeyMonsta@lemmy.world 44 points 5 months ago

The music priorities for this game were weird.

Okay do well have one song, and there will be sad and happy and instrumental versions of that song. And we'll use that song for everything requiring music. Except for this one optional boss battle that is the result of specific choices that were made. He gets a super dope completely different song that he sings himself.

[-] Bbbbbbbbbbb@lemmy.world 27 points 5 months ago

Man that one optional song started and I was just like "Oh holy shit this is a fucking banger" and added it to my dialy song playlists

[-] seejur@lemmy.world 13 points 5 months ago* (last edited 5 months ago)

I shat bricks, because you know it, when the boss starts singing its own soundtrack, you are in for a though fight

[-] BudgieMania@kbin.social 8 points 5 months ago

see I wanna agree but one of my favorite game OSTs, Undertale, does exactly the same thing, so I can't knock the approach

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[-] Glide@lemmy.ca 5 points 5 months ago

That's because he's actually the last boss and he gets what he deserves.

[-] Dangerhart@lemm.ee 61 points 5 months ago
[-] DudeDudenson@lemmings.world 11 points 5 months ago

The harpy version is stuck on my head for days every time I go through that part

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[-] _spiffy@lemmy.ca 41 points 5 months ago

I don't see how they could make the level cap 20. The spells would be really hard to regulate at that point.

[-] kittyjynx@lemmy.world 21 points 5 months ago* (last edited 5 months ago)

Neverwinter Nights 2 and BG2 had 9th level spells in a real time with pause game and it worked fine. So it is totally doable, especially since BG3 is turn based.

[-] sexual_tomato@lemmy.dbzer0.com 8 points 5 months ago

How tf would you implement Wish though

[-] FarmTaco@lemmy.world 14 points 5 months ago

just because you add spells doesnt mean you need to add ALL spells, not every spell is available levels 1-9 in BG3. We just dont need to add in things like Wish.

[-] rambaroo@lemmy.world 5 points 5 months ago* (last edited 5 months ago)

As a side quest or dialogue, which is what bg2 did

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[-] Honytawk@lemmy.zip 5 points 5 months ago

Of course it is technically possible.

What they mean is how difficult it is to balance.

[-] rambaroo@lemmy.world 6 points 5 months ago* (last edited 5 months ago)

I'm fine with it being unbalanced like Throne of Bhaal was, where the only people who stood a chance against you were other children of Bhaal. That was a blast and a unique experience for a crpg with some really cool powers.

Imo it shouldn't be balanced. But there has to be buildup in the story and ToB had two full games of it.

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[-] ThunderWhiskers@lemmy.world 15 points 5 months ago

They can't and said as much for specifically this reason. Probably the best video game to come out in recent memory, but people will still bitch.

[-] rambaroo@lemmy.world 9 points 5 months ago* (last edited 5 months ago)

No, they can, they just have to accept that it isn't supposed to be a balanced experience in the first place. It was an absolute blast in throne of Bhaal. They would need a story that actually justifies it though.

Also, is anyone actually "bitching" about it? people just want more bg3 with their character and who can blame them for that?

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[-] bjoern_tantau@swg-empire.de 37 points 5 months ago

Wait until OP discovers there's a whole ~RPG~ dating sim after the character creator.

[-] JackbyDev@programming.dev 31 points 5 months ago

Make the inventory less clunky.

[-] captain_oni@lemmy.world 29 points 5 months ago

I have 2 requests to improve inventory management:

  1. Let us rename pouches/backpacks so we know what we stored there.

  2. Let items you pickup stack with items inside your backpacks/pouches. They already do this with alchemy items and food, so the code is partially there.

[-] Anticorp@lemmy.world 12 points 5 months ago

Also allow scrolls in a backpack to be accessible in the context menu.

[-] Honytawk@lemmy.zip 7 points 5 months ago

And allow those bags to be opened when it is not your turn.

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[-] wahming@monyet.cc 28 points 5 months ago

Replaying Hades, the music literally makes me go look up the artists on Spotify and follow them

[-] Kylocierra@lemmy.blahaj.zone 13 points 5 months ago

I believe the composer, Darren Korb, also voiced Zagreus and Orpheus.

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[-] Dagnet@lemmy.world 8 points 5 months ago

Worth checking out transistor for the same reason

[-] Earthprototype@lemmy.world 25 points 5 months ago

Yeah the first 10 hours it's like nice and all. After 80 hours you just wanna drown her in this damn river. Also the way the music swells everytime you kill an enemy....

[-] OscarRobin@lemmy.world 11 points 5 months ago

I'm 120hr in and honestly still love it. I still do wish there was a lot more variance in music though for sure.

[-] SnotFlickerman@lemmy.blahaj.zone 9 points 5 months ago* (last edited 5 months ago)

Replay as an evil bard and smash her fucking mandolin.

Every time.

[-] samus12345@lemmy.world 20 points 5 months ago
[-] teft@lemmy.world 5 points 5 months ago* (last edited 5 months ago)

O sing a song of Balduran, who founded Baldur's Gaaaaaate.

Empire golden built on trade, could not avert his faaaaaaate.

I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.

[-] Anticorp@lemmy.world 18 points 5 months ago

Don't tie all the best items to characters that you might kill or not save in a durge playthrough.

[-] SnotFlickerman@lemmy.blahaj.zone 6 points 5 months ago

Durge needs not special items. Durge needs only murder.

Gale's bloody hand is worth more than any bonus Gale can give.

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[-] _Sprite@lemmy.world 15 points 5 months ago
[-] Filthmontane@lemmy.world 13 points 5 months ago
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[-] atrielienz@lemmy.world 13 points 5 months ago

All I can hear when I hear the main theme is "highway to the danger zone". And now I have infected the rest of you.

[-] Anticorp@lemmy.world 6 points 5 months ago

I usually play when everyone else is asleep, so the volume is never high enough to hear the music. I'm safe from your curse.

[-] strongarm@lemmy.dbzer0.com 11 points 5 months ago

I remember Divinity Original Sin was the same, the song was really shrill too, they don't appear to have a good track record with a games musical score

[-] wildginger@lemmy.myserv.one 9 points 5 months ago

Likely no dlc, hasbro laid off their side of the team who built the game so making more dnd content would probably be too much of a hassle and struggle for larian

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[-] cupcakezealot@lemmy.blahaj.zone 8 points 5 months ago

baldur's gate 3 but it's dream daddy

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[-] zipzoopaboop@lemmynsfw.com 7 points 5 months ago

I have one single mod: disable the music in elfsong tavern

[-] bajabound@lemmy.world 6 points 5 months ago
[-] The_Picard_Maneuver@startrek.website 15 points 5 months ago

I'm having trouble finding the battle pass. It must be in the menus somewhere.

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[-] jack@sh.itjust.works 6 points 5 months ago

The most important way BG3 can improve is by fixing the right-click to examine bug.

If you try to examine anything during initiative while another player is selecting a reaction, it breaks examining until the next load screen. Happens nearly every initiative in my four player campaign.

[-] matthewmercury@reddthat.com 5 points 5 months ago

This is Twisted Force erasure.

[-] Neato@ttrpg.network 5 points 5 months ago

Artificer would be great. I wonder if they didn't purchase the rights to that sourcebook.

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this post was submitted on 15 Jan 2024
362 points (96.6% liked)

Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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