Diablo 4 was a success?
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The game is a heart breaking disappointment and a flagship example of enshitification. But the product managers delivered an amazing hack job. They retooled an existing engine, ~~reskinned it~~ tweaked some colors, and added item rolls and launched very quickly after the immortal failure.
The game delivered because the base design was functional, most of the failures came from the new loot system storing cache between players, not being able to scale mob size, lack of qa, lack of added art. All of which can be explained by the rushed time line. But the game sold ungodly amount of copies, just because of the name. Minimal investment and massive payout means it was a business success, although the players are still pissed that the original game designer had no idea what was fun. After the bad press activation did they try clean house but the damage was done.
Gonna need sources. I'm not a D4 apologist. It bored the hell out of me. I got about 50+ hours in and I stopped because I kept falling asleep near the end.
But to say it lacked qa and art, and was rushed?
It's an artistically gorgeous game. The details are amazing. It has a high level of polish. Not a single bug.
Doesn't matter you bought it
You played 50+hours? If it was boring why did you give it that many hours?
I couldnt do that.
I didnt even give it the time of day to purchase it. After diablo immortal and the rest of what had been going on with blizzard around that time i knew the diablo 4 was going to be a cash grab and a waste of time.
It was actually really enjoyable the first 10 hours. Im 40 and love games like this where you can turn off your brain, like Destiny. The demo gave me a nostalgia kick and I felt like a kid again playing Diablo 2 on my old WinXp computer. Unfortunately, there's just no real energy to the game. From level 20 to max level, nothing feels different. My damage became higher, and were just a bit flasher, but i didn't feel that satisfaction of player progression in the game beyond checking tasks like in a crappy Ubisoft game.
I honestly don't think Diablo 4 is a cash grab. The level of details and polish in the game is pretty high. They changed the art style from D3 (which was like a WoW ripoff) and took inspiration from Dark Souls. If it didn't have the online only BS, I strongly feel like modding could fix it a lot.
I'm actually hoping the expansion makes it better. Diablo 3 sucked. But it sas "fixed" with the expansion after two years. (But it still doesn't meet D2's quality)
"Product managers retooled an existing engine and reskinned it and..."
Jesus fuckin christ dude, stop making things up. As an actual developer, I can with confidence say what you just wrote is complete and absolute bullshit and you either made it up or are parroting something someone else said.
It's really disheartening to see the same uninformed, cynical outrage culture come over from the games communities on Reddit, especially when I know Lemmy is full of tech-y people who know the realities of these things.
The game lacked everything. I got it for free using points and was immediately bored and disgusted with its mtx. The story was not good, graphics were eh, and the gameplay was nothing new.
I'm really disappointed with blizzard lately.
If only financially, yes. It's literally Blizzard's fastest selling game ever.
The game itself is hot garbage to anyone who's played any other arpg.
They probably made the money back, and then some
Diablo 4's what now?
Diablo 4 sucked. It really did. I wanted my money back. Diablo 3 I replayed for years, lots of fun. But 4 just seemed like a grind with no real after win bonus play at all. It was a slosh to get through even once. And once done I didn't want to try it again from scratch with a new character.
Path of exile I liked. This I can get behind
Back in my day, we all said Diablo 3 sucked, and Diablo 2 was where it's at.
D2R was absolutely perfect. Loved it.
..do you hit tab after every sentence?
Period with 2 spaces. As it should be
Do you not see how weird it looks? We don't use typewriters anymore you're being silly
You typed three, and it makes no difference. Markdown eats double-spaces and single newlines.
For people here, give last epoch a try. Studio is fair, game is better than diablo 4 and more modern than POE. Really fun to play
It got a 6.1 metacritic user review, more negative than neutral, but its steam score is very positive with 70:20 split. Looks like most of the negative reviews were around launch time? It is a Tencent game, which is problematic, but it was also very controversial for bugs including duping items, and actually it looks like they're still in the middle of those controversies as discussions about the state of the game are actively being removed from various websites...
Pass.
I liked last epoch. Got about 40 hours in with two playthroughs. Necromancer is just a blender of death, and old wizard man drops meteors on everything.
The end game is a little tepid and there's no ng+, so I'm done with it for now, but I feel like I got my money's worth.
I wish they would charge $20 for it and make the mtx half the cost
I hated Diablo 4’s story so much. If that game did anything positive for me, it was that it drove me to seek out good palate cleanser games.
this is what d4 should’ve been. (played the demo extensively at exilecon) just as poe is what d3 should’ve been
the forefathers of the genre at exilecon
I was in the auditorium for this conversation, it was every ARPG i played from my childhood. It was surreal
welcome fellow brother 🙏🙏🙏
It’s not a success in my eyes. I beat the game, played season one for an evening and said “this is boring I’m going back to diablo3”
Oof. I played d3 and it also go very stale very quick to me. I didn't even attempt d4.
I like it because it feels so much faster than 4, and I can disconnect my brain and mono my way to glory
I've seen the overseas version of PoE and I'm not really convinced. If anything, Diablo 4 was chasing PoE's success.