minyakcurry

joined 1 year ago
[–] minyakcurry@monyet.cc 16 points 11 months ago

That's fried rice, not white rice steamed or cooked in a rice cooker. I can imagine putting ketchup on a nigiri and immediately getting scolded in Japan.

[–] minyakcurry@monyet.cc 3 points 11 months ago

Without him I'd have failed linear algebra

[–] minyakcurry@monyet.cc 7 points 11 months ago

Me putting paper into the autoclave for the sake of the environment

[–] minyakcurry@monyet.cc 1 points 11 months ago (1 children)

Good God what happened then?

[–] minyakcurry@monyet.cc 5 points 11 months ago

Steamed? Nah you gotta stir fry that shit for maximum flavor. Or pop some in the oven/air fryer to get delicious crispy broccoli.

[–] minyakcurry@monyet.cc 2 points 11 months ago (1 children)

Is there some gambler challenge that you're trying to clear? I gave up at the blackjack one and shot the dealer

[–] minyakcurry@monyet.cc 1 points 1 year ago

Yeap fully agreed here as well. I do think the medium itself is shackled by its own chains, but my goodness when you find a game that does it well -- the feeling is astounding.

I guess it depends on the player as well. I adored how TLOU2 handled its story but most people might disagree.

Anyway, I've come to the realisation that I've mostly been reading non fiction lately! Maybe that's why I'm so fiction starved.

If you've any books to recommend I'd love to hear them!

[–] minyakcurry@monyet.cc 6 points 1 year ago (2 children)

I'd like to think I'm an avid reader (and gamer) as well. I view both highly and both have their strengths.

SPOILERS

Video games shine in terms of player interactivity. I genuinely felt visceral, strong emotions by simply having to press the square button 3 times in TLOU2. Bashing someone's head in is the only way to proceed. The music gets more distorted, the screen itself becomes blurry -- I felt as Ellie felt. Distraught, upset, angry, and everything else in between.

I felt the acceptance that I have been honing in my countless loops of Outer Wilds when I finally pulled the system's "life support" out. Flying through space one last time while the music echoes this final journey really made me feel things.

I'd summarise the edge video games have as "This is what you (the player) have done. You have agency. Deal with the consequences of your own actions, or reap the benefits."

A huge disclaimer, I know that the story is already established in the writers room. I'm not saying that games allow you to craft your own story. I'm saying that they allow you to craft your own experience.

Of course, great writers can accomplish the same. I love Atwood's writing in particular, and she does conjure up wonderful emotions. But you always feel for someone or something. You don't have any agency in what happens, so emotions tend to be dampened as well. That's my personal opinion anyway, feel free to disregard it!

[–] minyakcurry@monyet.cc 2 points 1 year ago (1 children)

"let that sink in"

I didn't get the joke either.

[–] minyakcurry@monyet.cc 6 points 1 year ago (4 children)

With all due respect, I'm all for FOSS but DAWs don't really have a good alternative. Recommending Audacity over FL/Live/Logic like saying Paint is a good free alternative for Photoshop. Doesn't really make sense.

Iirc the only DAW that might barely be enough is LMMS which runs on Linux.

[–] minyakcurry@monyet.cc 6 points 1 year ago (1 children)

Every single time Adobe is mentioned, everyone rushes to mention GIMP. I'm convinced 90% of them have never even opened GIMP before.

[–] minyakcurry@monyet.cc 2 points 1 year ago

This is super helpful!

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