tal

joined 2 years ago
[–] tal 1 points 11 minutes ago

They seem to be adapting to modern society pretty well.

[–] tal 2 points 18 minutes ago

Based on the article, it lets her ask them things that she doesn't want to ask her parents, though I'm not sure that if I were 9 years old that I'd suddenly want to discover that my parents have a list of everything I've asked it and are reading through it, much less that Amazon has a database.

[–] tal 3 points 22 minutes ago* (last edited 20 minutes ago)

In 2023, 60% of UK households had a smart speaker, up from 22% before the pandemic.

Jesus Christ. I had no idea so many people were buying these things. That's astounding.

If you'd asked me to guess what percentage of households had one, I'd have guessed single digits.

[–] tal 2 points 2 hours ago* (last edited 2 hours ago)

how is me renting a car and fueling it less expensive than a train seat for the literal same route?

Car rental companies operate in a competitive market, as do gas stations. Competitive markets are pretty good at driving prices down.

Trains tend not to.

https://www.economicsonline.co.uk/business_economics/natural_monopolies.html/

Railways as a natural monopoly

Railways are often considered a typical example of a natural monopoly. The very high costs of laying track and building a network, as well as the costs of buying or leasing the trains, would prohibit, or deter, the entry of a competitor.

To society, the costs associated with building and running a rival network would be wasteful.

[–] tal 8 points 2 hours ago (1 children)

I can see and feel the headcrab like it's actually there.

[–] tal 1 points 2 hours ago

Stories have a lower cost of production, which also permits for a wider variety of topics to be covered.

Thr lower the cost of production, the better you can do a better job of covering the long tail, providing smaller quantities of stuff that's more niche or specialized, and have a smaller pool of people who are interested in it.

https://en.wikipedia.org/wiki/Long_tail

In business, the term long tail is applied to rank-size distributions or rank-frequency distributions (primarily of popularity), which often form power laws and are thus long-tailed distributions in the statistical sense. This is used to describe the retailing strategy of selling many unique items with relatively small quantities sold of each (the "long tail")—usually in addition to selling fewer popular items in large quantities (the "head"). 

Anderson cites research published in 2003 by Erik Brynjolfsson, Yu (Jeffrey) Hu, and Michael D. Smith, who first used a log-linear curve on an XY graph to describe the relationship between Amazon.com sales and sales ranking. They showed that the primary value of the internet to consumers comes from releasing new sources of value by providing access to products in the long tail.[10]

[–] tal 14 points 4 hours ago* (last edited 4 hours ago) (1 children)

At some point in humanity's future, I assume that it will be a thing and be widespread. Just too many potential benefits to having high-bandwidth links to the brain not to eventually do it.

But it's a path with a lot of hurdles along the way, and risks.

[–] tal 33 points 4 hours ago* (last edited 4 hours ago)

The Valve Deckard was a little more ambitious than had been originally anticipated.

[–] tal 4 points 18 hours ago

I think that this is okay, because this lemmy instance isn't a commercial operation.

I guess that places like PinkNews and similar commercial media outlets might be open to lawsuits, though.

[–] tal 38 points 19 hours ago* (last edited 19 hours ago) (3 children)

Note that under the Kansas bill, it appears that depictions of homosexuality qualify as also needing to be locked behind an age gate. Like, not "homosexual sex", but homosexuality.

https://kansasreflector.com/2024/04/03/dont-look-kids-according-to-kansas-lawmakers-this-is-pornography/

Don’t look, kids! According to Kansas lawmakers, this is pornography.

Images and text depicting gay affection could be swept up by age-verification bill

A same-sex couple exchanges rings at a marriage ceremony. You might think it's a sweet moment. But should we be protecting children from seeing it? (Getty Images)

Take a good look at the photo just above these words. You should see two men exchanging rings at a same-sex marriage ceremony.

You’re also seeing, according to the Kansas Legislature, the kind of pornographic content that should be walled off from those under age 18 with age-verification software. That was the consequence — intended or not — of passing Senate Bill 394. All 40 state senators voted for the legislation, including 11 Democrats. In the House, nine Democrats joined Republicans to pass the bill, 92-31.

Max Kautsch, a Lawrence media lawyer, outlined some of the problems.

“The online age-verification bill expressly incorporates the definition of ‘harmful to minors’ that already exists in Kansas statutes, a phrase defined to mean ‘any description, exhibition, presentation or representation, in whatever form, of … acts of … homosexuality,’ ” he told me. “The term ‘homosexuality’ is undefined in the law, but it could include a wide swath of conduct between two persons of the same sex, including kissing, hand-holding, and other activities that would be considered ‘public displays of affection.’ ”

A couple of gentlemen exchanging rings, as shown above, would certainly qualify.

I encourage everyone to study the actual bill. From my perspective, it not only invokes a double standard against the brave Kansas LGBGTQ+ community but actively seeks to chill free expression. The proposed law applies to “any commercial entity” that shares content online, which means it could sweep up individuals trying to make money from a travel blog or small businesses that take wedding photos of same-sex couples. (As a nonprofit, Kansas Reflector appears exempt, which comes as a relief given my columns.)

[–] tal 4 points 1 day ago* (last edited 1 day ago) (7 children)

I don't think that they're obscure. If you asked me to name a major, non-state-run English-language mainland European news source, it'd be in the top three to come to my mind: Euronews, Euractiv, and EU Observer (with the last focusing on stuff in Brussels; maybe a better source for the !EuropeanFederalists@lemmy.world community).

They featured prominently on /r/Europe back when I followed it.

[–] tal 9 points 1 day ago (1 children)

Some cultural context, for those who may not be familiar:

https://en.wikipedia.org/wiki/Boot_Hill

Boot Hill, or Boothill, is the generic name of many cemeteries, chiefly in the Western United States. During the 19th and early 20th century it was a common name for the burial grounds for paupers.

 

I mentioned that the MediaWiki wiki for the game went down:

https://lemmy.today/post/13158414

Someone on Reddit restored a static copy onto GitHub:

https://old.reddit.com/r/cataclysmdda/comments/1g7k8nj/so_i_restored_the_cdda_wiki_kinda/

This is not a real MediaWiki instance, and search does not function.

They later mention that the original is back up at a different location:

https://cddawiki.danmakudan.com/wiki/index.php/Main_Page

I'm not sure that this is the original: it doesn't seem to be possible to log into the system using credentials for the original, and new account creation is broken. It's also quite sluggish. But it is running a MediaWiki instance, and search functions, so at least for read-only use, it makes the old information accessible.

 

I'm kind of curious if anyone has some "slower" PC shmups that they could recommend.

I used to enjoy playing shmups some years back, but kind of fell out of the habit, partly because a lot of shmups seem to have increasingly-focused on the "bullet hell" category, where a lot of the game focuses on keeping intense concentration on dodging through tiny spaces in a heavy barrage of projectiles, which I've never really enjoyed all that much.

Some things I'd be interested in:

  • More space to maneuver, less of the screen covered by projectiles.

  • Slower.

  • I'd like to have more-complicated mechanics and planning than is typically the case for a shmup. I know that maybe sounds odd


I mean, a shmup is an action arcade game


but for example, I really enjoy Nova Drift, a roguelite Asteroids-genre game; there's a lot more going on than in the original Asteroids. Think, oh, maybe something more like Jets 'n Guns (which I've already played, along with its sequel).

  • Horizontal or vertical scrolling is fine. I'd slightly prefer horizontal, given present-day monitor aspect ratios.

  • It would be preferable to avoid low-resolution pixel art. I don't hate pixel art; I think that it's a good way to keep art costs down. And there's plenty of pretty pixel art out there. But because most pixel art games target devices with a wide range of resolutions, they tend to use a least-common-deminator low resolution. I'd like to take advantage of my monitor's resolution. A lot of indie games use pixel art, and a lot of shmups are indie. Just kind of feels like every shmup I look at is low-resolution pixel art, and I've gotten a little tired of the aesthetic, interested in mixing it up.

  • Would like to support running at high Hz rates, stuff like 240 frames per second. I'm not worried about the game balance changing slightly at different frame rates or having comparable high scores to players on different hardware.

  • Showing action covering the full screen. A lot of shmups only have action on part of the screen (in some cases, especially with vertically-scrolling shmups, because they were written for older 4:3 displays). I don't care about screen aspect ratio changes unbalancing the game slightly.

  • It'd be nice to take advantage of the graphics hardware, do something more than blitting 2d sprites to the screen.

  • I'd prefer to avoid chiptune (FM-synth or faux FM-synth) music.

  • Having a steep learning curve, requiring a lot of reading, is fine. Most games that I really enjoy take many hours to "get" the mechanics, have a lot of levers to pull.

  • Keyboard-and-mouse or gamepad is fine.

Anyone have something that they enjoy that they think might be something along these lines, want to give it a mention?

Thanks!

 

I suppose that this is probably obvious to some, but I certainly overlooked it.

There are a number of things that I like about Pinball FX, like support for over 60 FPS.

However, the tables also display a number of animations. One has to stop play and wait for them to be performed, sometimes they obstruct one's view, and they just generally kill my enjoyment of the game.

I just learned that it's possible to...actually turn those animations off, at least for Williams tables, thanks to a Steam thread. As users in the thread had suggested, I'd looked in the graphics settings, hadn't seen anything and had given up; the setting is not very obvious.

On Williams tables, there's a dedicated button


on controllers, "B"


which will toggle "Visual Mode". What that actually does isn't very clear, and I'd skipped over it in the controls section. It toggles all of the obnoxious animations.

Suddenly, the Pinball FX implementions of Medieval Madness, Tales of the Arabian Nights, and The Addams Family are fun for me again!

Just a heads-up to anyone in the same boat.

 

Looks like the Stylish trait


a long-standing ability that allowed one to get a small, constant amount of morale by wearing fancy or very fancy clothing


is gone.

Just noticed this after doing a build out of git.

I kind of regret this. I'm not saying that it's the most-realistic trait, but it made it interesting to collect fancy items.

Related PR on GitHub:

https://github.com/CleverRaven/Cataclysm-DDA/pull/79745

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