this post was submitted on 22 Sep 2024
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Halo 3 did have an XP system but it barely did anything. XP gained you rank that went from Private to Grand Marshal or whatever and it basically just showed how much you'd been playing the game. That was separate from the playlist-specific skill ranks that went from 1-50 IIRC. Halo 3's customisation unlocks were almost entirely tied to achievements
Reach took those systems and made them much more involved and grindy while also adding way more cosmetic unlockables. I played Halo 3 purely because I thought it was fun but in Reach I spent hours in that stupid Gruntpocalypse Firefight playlist to grind for credits and XP for a specific helmet I wanted
many such instances. one of my best friends was stuck on that reach trough and enjoyed it Very Much
they were also stuck on whichever mass effect had multiplayer skins and i couldnt remember which side of the "good | bad" pipe that was on
It was surprisingly good.