Can we get elon to fund this? Might distract him from politics for a while and stop him breaking something else
Games
Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Honestly not a bad idea. He could slap SpaceX on half the ships, and the timelines of star citizen releasing are about the same as SpaceX getting to Mars
We might get gta 6 before star citizen.
I'm sure we will
Elder scrolls 6 even
Half-Life 3, maybe?
Wow graphic look sick. Is that luke skywalker?
10 years ago I wrote a report on scope creep and used Star Citizen as the subject. I'm glad I never gave this project even a penny.
That's amazing that 10 years ago it was obvious... and here we are...
Humanity will have warp-capable spacecraft before Star Citizen gets a release candidate.
This has to be some psychology loophole they stumbled upon. It's like religion or something.
Why do people freak out so much about this 800million game when there are more than one 200 or 300million dollar games out there that are literally assets flim scams for crypto bros?
I think this just had a larger community and more of a "Play the alpha! It's awesome!" userbase that's persisted in defiance of any kind of common sense. Like, there's something resembling a game in there, it's just a buggy piece of shit.
The pump-and-dump crypto scams don't tend to last ten months much less ten years. They're vaporware from day one, so there's no mediocre sandbox of broken hopes and dreams to play around in.
It's like religion or something.
Well yeah, people putting money to buy several ships (instead of only 45$ for the basic game package) are buying into a dream. The dream of the perfect space sim, a sim where you can be anything you want. That dream has been growing since Elite in 84 and the X-wing games in the 90. So yeah, kinda religion for the space sim nerds.
Im certain they will deliver, no idea when, but they will achieve it so that’s cool for future gamers. If earth still exists that will be awesome as I will probably be near retirement and will have a shit ton of time to play.
PS: I only own a medium ship that I bought from the kickstarter funding back in 2010-ish ? I wanted it to be my flying space home.
All that being said, it's a pretty fun game, kinda cool that it's always evolving, and I'm not upset that I paid $45 to enjoy the gameplay I've had. The people who regularly play it seem a little skeezy, though, so that part kinda sucks...
It's not really even a game yet. It's a bunch of disconnected half broken gameplay prototypes that happen to exist within the same environment.
You've described every great physics sim
And every bad one.
None of which I would call games.
They should just call it live service instead of early access.
The problem is that a live service game has to be a "complete" game, even at launch; ie. playing any one "season" on its own should be a satisfactory experience for a player. Star Citizen is nowhere near being a completed product.
Box missions still bugged? Flying out the aircraft? Not completing? Dying while running?
I played a few years ago and refunded because even basic gameplay loops were bugged to non functional. It didn't feel pretty fun. Ended up playing No Man's Sky which was functional and fun.
man im in the wrong business.
guys, i'm making a new game with samurais, lasers, pizza, and master chief might be in it who knows. i just need 500 million dollars and you can play it probably.
$800 million doesn't even seem that high at this stage (I had assumed they broke a billion by now).
Whatever this ends up being when it's all said and done is never going to justify the production costs. If you developed a helmet that could trigger the hardest orgasm your body can muster at the push of a button, it would not justify $800 million.
The Duke Nukem 4ever of the new generation
But Duke Nukem Forever was released. Star Citizen is more like Beyond Good & Evil 2.
DNF was only released after the original studio went bankrupt, has it's IP and assets bought up, and the new owners spent 6 months cobbling together whatever was there to just push out the door to recoup some of the cost.