Spzi

joined 2 years ago
[–] Spzi@lemm.ee 8 points 2 months ago

What a Flotus. Only a real Flotus would be concerned about that sufficiently to make a public Flotus out of himself like that.

[–] Spzi@lemm.ee 2 points 2 months ago (1 children)

Makes sense, thanks for your insight!

I experienced the problems you mention and guess my question is answered now :)

However, here's how I deal with it, my workaround:

On an empty board,

  • if playing against black, I use -2. She is likely to get sacrificed, so I opt to replace the card worst case
  • if playing against red or haste, I use +1. She might still be killed, but dealing 5 damage is some effort and requires one or two cards or actions for the opponent usually.

Against flying creatures, she offers some protection by giving reach. Ground creatures are usually tougher than birds, which can prevent further attacks. Or fail, if the reach blocker is removed.

In a creature disadvantage, I keep her in hand unless I desperately want to "super"-draw a creature instead.

The downsides are real, but kind of manageable. Maybe it depends on the rest of the deck, if flashing creatures is important enough. I thought of using that 4 mana blue enchantment, but that's even more expensive (unless lucky in start hand).


You're right, I think this whole post is about "Giving creatures flash". If that's my actual goal, is there a better way in MTG Arena Historic?

[–] Spzi@lemm.ee 1 points 2 months ago

Fair point, thanks. I feel even if she gets removed by a spell right away, that's okay, because we just traded one card each. If she soaks up damage by immediately dying from an attack, that's like getting 5 HP for 3 mana, which I consider an okish deal. That could be said for any PW. Your point still stands though.

[–] Spzi@lemm.ee 1 points 2 months ago (1 children)

A debate between people who read the source and others who project preconceived narratives onto facts. Before this sadly popular meme, I thought the latter was a misdeed of climate "skeptics". It's quite painful to see how long-lived this meme is. It makes us look as bad and post-factual as the opposition. What do we do about this? Accept it as human nature? In consequence, stop blaming "skeptics", and people who rather believe what they want and don't look up, because we do exactly the same? I think we can and should do better, hence my effort here.

The core point people make and take away from this meme is "It's not us, it's them!". Meaning, consumer emissions don't matter, because corporate emissions are so much bigger.

And in exactly this core point, this meme is misleading. Because "our" emissions are included in "their" emissions (that's what ~~phase~~ scope 3 is about). It's like a child blaming their parents that they spend so much on food, while living off their purchases.

[–] Spzi@lemm.ee 2 points 2 months ago (3 children)

Probably, yes. Which means, this post is quite misleading.

Carbon majors is about fossil fuel producers. Drilling oil, mining coal. This is the first misleadioning: Big and popular companies like Apple are not covered. They also count whole national sectors as one producer, like "China (coal)". Not what the average reader might think when reading "company". Misleading.

Further, the report includes IIRC 3rd phase emissions. Meaning emissions caused by end consumers using the product. Meaning you burning coal to use electricity, or fuel to run your car.

That doesn't mean these companies (producers, sectors) are guilt-free. But we should hate them for the right reasons, of which there are plenty.

[–] Spzi@lemm.ee 8 points 2 months ago

Outstanding quality comment! Great example and all. Have a nice day

[–] Spzi@lemm.ee 2 points 3 months ago

Confirmed. At first I was confused about the comments. Good idea, an obvious opportunity!

[–] Spzi@lemm.ee 1 points 3 months ago

"Denmark made clear that they absolutely have eggs", said a news person in German. Which is absolutely funny, because eggs and balls is the same word here.

"Dänemark hat klar gemacht, dass sie durchaus Eier haben."

[–] Spzi@lemm.ee 11 points 3 months ago

I heard that early childhood (first weeks, months, maybe years) are vital for development of emotional intelligence. Neglect could lead to life-long struggles. So I'm happy to hear you favor the idea to stay and care. Good for you, you both, and all of us.

[–] Spzi@lemm.ee 5 points 3 months ago (2 children)

burning teslas owned by random people when it seems it would be easier to burn this fucking nazi asshole?

Because simply in practical terms, it's the other way around. There's a Tesla right next door, but only one Musk somewhere, probably not where you are. And mostly, one has personal bodyguards, while the others just sit on the road.

[–] Spzi@lemm.ee 4 points 3 months ago* (last edited 3 months ago)

Offering a slight damper / correction:

This is about two things (design and ownership), which are correlated, but not identical.

Malicious design can be things like:

  • Algorithms to keep people engaged
  • UIs to confuse users (luring them to purchases, or making 'cancel' hard to access)
  • Using intermediate currencies to make it harder to assert value
  • ...

Obviously, these patterns and practices can also be applied to a FOSS instance you own. There is less incentive to do so if the profit motive is removed - which makes a huge difference.

These design patterns are fundamentally about making user numbers go up. Attract more users, keep them on your platform longer, make them leave less. And a portion of user guidance mixed in. None of that is inherently evil, to some degree even desireable, and to some extent unavoidable to offer a functional service.

Some users may expect a feed like lemmy to browse indefinitely, since they find it inconvenient to have to click to go to the 'next page'. And because they got used to this feature elsewhere. Others already see this as a dark pattern.

I just wanted to highlight how some of the malicious stuff may still be present in the fediverse, without any company involved. Here, we're kind of in charge on both sides: Each is responsible for their own user agency (like controlling your online hours, or what sites you visit), and collectively to decide what user experience we want to shape (which might include controverse patterns).

I spent way too many words on this. Mostly I agree with you! And overall, users will encounter far less malicious patterns on FOSS.

[Edit: Formatting]

[–] Spzi@lemm.ee 1 points 4 months ago

Same here. My max is about 5.5'' and 160g. Otherwise I feel it's too hard to carry and handle, or even just hold. I also want to be able to reach the opposing screen corner with my thumb.

 

https://www.youtube.com/@Brackeys/about


Text version, thanks to @CorneliusTalmadge@lemmy.world:

Image Text

BRACKEYS

Hello everyone!

It’s been a while. I hope you are all well.

Unity has recently taken some actions to change their pricing policy that I - like most of the community - do not condone in any way.

I have been using Unity for more than 10 years and the product has been very important to me. However, Unity is a public company. Unfortunately that means that it has to serve shareholder interests. Sometimes those interests align with what is best for the developers and sometimes they do not. While this has been the case for a while, these recent developments have made it increasingly clear.

Unity has pulled back on the first version of their new pricing policy and made some changes to make it less harmful to small studios, but it is important to remember that the realities of a public company are not going to change.

Luckily, there are other ways of structuring the development of software. Instead of a company owning and controlling software with a private code base, software can be open source (with a public code base that anyone can contribute to) and publicly owned. Blender - a stable 3D modelling software in the game dev community - is free and open source. In fact some of the largest and most advanced software in the world is built on top of open source technology like Linux.

The purpose of this post is not to denounce Unity because of a misstep, to criticise any of its employees or to tell anyone to “jump ship”. Instead I want to highlight the systematic issue of organizing large software projects under a public company and to let you know that there are alternatives.

I believe that the way to a stronger and more healthy game dev community is through software created by the community for the community. Software that is open source, democratically owned and community funded.

Many of you have been asking for us to produce new tutorial series on alternative engines such as Godot, which is currently the most advanced open source and community funded game engine. I don’t know yet if this is something that we can realise and when.

I can only say that I have started learning Godot.

Best of luck to all of you with your games, no matter what engine they might be built on!

Sincerely,

Asbjern Thirslund - Brackeys

 

Die Französin Ariane Kujawski stellt ihren Landsleuten das winzige deutsche Wort „Na“ vor. Es kann so viele Bedeutungen haben:

  • Ansprache
  • Vorwurf
  • Freude
  • Ärger
  • Ungeduld
  • Resignation
  • Überraschung
  • Gleichgültigkeit
  • Unbestimmtheit
  • Na toll
  • Trost
  • Bedrohung
  • ...
 

I'm specifically looking for these two:

They exist, but I cannot find them through the lemm.ee search, so I cannot subscribe to them. I tried all tricks of which I'm aware several times. I checked wether we blocked or defederated each other, which does not seem to be the case.

So what's the issue, and how to fix?

You're also welcome to post other communities related to vaping, e-liquids, electric cigarettes.

 

I'm often unsure how to rate the surface quality of an inherently rough surface, like sett, paving stones or cobble stone.

Question 1: These surfaces are defined by having seams. So would it ever be right to rate them as 'seamless'?

Or should we rate them as 'seamless' when they only have the expected amount of seams? Especially cobblestone makes me wonder, which usually comes with large seams and a rough and irregular surface.


Question 2: Tactile paving for blind people. Does that make a surface rough for you? In a way, that's literally how this paving becomes tactile, right?


Question 3: A pedestrian crossing going over a traffic isle (but marked as one continuous path). Assuming otherwise perfect surfaces, does it have 'cracks' (since it goes over 4 curbs), and a 'rough surface' if it has tactile paving?


Question 4: The marked entitiy is a wide area, not a narrow path. You're asked to rate it's surface quality. The area is mostly flat and smooth, but has some cracks and potholes in a few localized spots.

Do you mark it as 'a little bumpy' because that's how it would feel if you walk/bike over the bad spots? Or do you mark it as 'perfect', because it's easy to find a way through without encountering any obstacles?

 

Video Description:

Direct Air Capture (DAC) has been getting more and more attention over the last few years. Could we avert climate change by pulling carbon dioxide out of the atmosphere? Could we not just stop, but actually reverse the damage done? Unfortunately, most don't fully appreciate just quite how much CO2 we've emitted and the outrageous scale of the problem facing us. Today, we apply the fundamental principles of thermodynamics to question whether this is even feasible.

Written & presented by Prof. David Kipping. Edited by Jorge Casas. Fact checking by Alexandra Masegian.


Channel Description:

Space, astronomy, exoplanets, astroengineering and the search for extraterrestrial life & intelligence.

The Cool Worlds Lab, based at the Department of Astronomy, Columbia University, is a team of astronomers seeking to discover and understand alien worlds, particularly those where temperatures are cool enough for life, led by Professor David Kipping.


CHAPTERS (and key bits)

  • 0:00 Climate Change: Some CC is needed just to maintain a level.
  • 2:44 Removal Requirements: We released 37 Gt of CO~2~ in 2022.
  • 3:38 Possible Solutions: Trees are good for 4 years, then no space.
  • 5:03 Introducing DAC: IPCC estimates 20 Gt/yr @ 2050 required.
  • 5:43 Climate Anxiety: This video is sponsored by betterhelp.
  • 7:12 DAC Principles: Currently 19 DAC plants remove 10'000 tCO~2~/yr, or 0.000003% of global emissions.
  • 8:14 Scalability: Why this video focuses on physics, not economics
  • 9:29 Thermodynamics: Why DAC is a fight against entropy, introducing Gibbs. Lower limit: 120 kWh/tCO~2~
  • 12:08 Progressive DAC: Starting in 2025, remove how much and how fast?
  • 13:32 RCPs: Why 2.6 is discarded, why 4.5 is chosen (with an outlook on 8.5)
  • 15:09 Simulations: For 450 ppm, we need to scrub 20 GtCO~2~ in 2050. For 350, almost 80 Gt.
  • 17:03 Energy Requirements: 450 ppm requires 5% of global electricity. 350: 15%.
  • 19:34 Efficiency: Above numbers assumed 100% efficiency. Current estimate 5%, measured 8%.
  • 21:21 Conclusions: It's tough to do, but just possible. Easiest way: Stop emitting.
  • 24:35 Outro and credits
 

Video Description:

Direct Air Capture (DAC) has been getting more and more attention over the last few years. Could we avert climate change by pulling carbon dioxide out of the atmosphere? Could we not just stop, but actually reverse the damage done? Unfortunately, most don't fully appreciate just quite how much CO2 we've emitted and the outrageous scale of the problem facing us. Today, we apply the fundamental principles of thermodynamics to question whether this is even feasible.

Written & presented by Prof. David Kipping. Edited by Jorge Casas. Fact checking by Alexandra Masegian.


Channel Description:

Space, astronomy, exoplanets, astroengineering and the search for extraterrestrial life & intelligence.

The Cool Worlds Lab, based at the Department of Astronomy, Columbia University, is a team of astronomers seeking to discover and understand alien worlds, particularly those where temperatures are cool enough for life, led by Professor David Kipping.


CHAPTERS (and key bits)

  • 0:00 Climate Change: Some CC is needed just to maintain a level.
  • 2:44 Removal Requirements: We released 37 Gt of CO~2~ in 2022.
  • 3:38 Possible Solutions: Trees are good for 4 years, then no space.
  • 5:03 Introducing DAC: IPCC estimates 20 Gt/yr @ 2050 required.
  • 5:43 Climate Anxiety: This video is sponsored by betterhelp.
  • 7:12 DAC Principles: Currently 19 DAC plants remove 10'000 tCO~2~/yr, or 0.000003% of global emissions.
  • 8:14 Scalability: Why this video focuses on physics, not economics
  • 9:29 Thermodynamics: Why DAC is a fight against entropy, introducing Gibbs. Lower limit: 120 kWh/tCO~2~
  • 12:08 Progressive DAC: Starting in 2025, remove how much and how fast?
  • 13:32 RCPs: Why 2.6 is discarded, why 4.5 is chosen (with an outlook on 8.5)
  • 15:09 Simulations: For 450 ppm, we need to scrub 20 GtCO~2~ in 2050. For 350, almost 80 Gt.
  • 17:03 Energy Requirements: 450 ppm requires 5% of global electricity. 350: 15%.
  • 19:34 Efficiency: Above numbers assumed 100% efficiency. Current estimate 5%, measured 8%.
  • 21:21 Conclusions: It's tough to do, but just possible. Easiest way: Stop emitting.
  • 24:35 Outro and credits
 

Video Description:

Direct Air Capture (DAC) has been getting more and more attention over the last few years. Could we avert climate change by pulling carbon dioxide out of the atmosphere? Could we not just stop, but actually reverse the damage done? Unfortunately, most don't fully appreciate just quite how much CO2 we've emitted and the outrageous scale of the problem facing us. Today, we apply the fundamental principles of thermodynamics to question whether this is even feasible.

Written & presented by Prof. David Kipping. Edited by Jorge Casas. Fact checking by Alexandra Masegian.


Channel Description:

Space, astronomy, exoplanets, astroengineering and the search for extraterrestrial life & intelligence.

The Cool Worlds Lab, based at the Department of Astronomy, Columbia University, is a team of astronomers seeking to discover and understand alien worlds, particularly those where temperatures are cool enough for life, led by Professor David Kipping.


CHAPTERS (and key bits)

  • 0:00 Climate Change: Some CC is needed just to maintain a level.
  • 2:44 Removal Requirements: We released 37 Gt of CO~2~ in 2022.
  • 3:38 Possible Solutions: Trees are good for 4 years, then no space.
  • 5:03 Introducing DAC: IPCC estimates 20 Gt/yr @ 2050 required.
  • 5:43 Climate Anxiety: This video is sponsored by betterhelp.
  • 7:12 DAC Principles: Currently 19 DAC plants remove 10'000 tCO~2~/yr, or 0.000003% of global emissions.
  • 8:14 Scalability: Why this video focuses on physics, not economics
  • 9:29 Thermodynamics: Why DAC is a fight against entropy, introducing Gibbs. Lower limit: 120 kWh/tCO~2~
  • 12:08 Progressive DAC: Starting in 2025, remove how much and how fast?
  • 13:32 RCPs: Why 2.6 is discarded, why 4.5 is chosen (with an outlook on 8.5)
  • 15:09 Simulations: For 450 ppm, we need to scrub 20 GtCO~2~ in 2050. For 350, almost 80 Gt.
  • 17:03 Energy Requirements: 450 ppm requires 5% of global electricity. 350: 15%.
  • 19:34 Efficiency: Above numbers assumed 100% efficiency. Current estimate 5%, measured 8%.
  • 21:21 Conclusions: It's tough to do, but just possible. Easiest way: Stop emitting.
  • 24:35 Outro and credits
 

Video Description:

Direct Air Capture (DAC) has been getting more and more attention over the last few years. Could we avert climate change by pulling carbon dioxide out of the atmosphere? Could we not just stop, but actually reverse the damage done? Unfortunately, most don't fully appreciate just quite how much CO2 we've emitted and the outrageous scale of the problem facing us. Today, we apply the fundamental principles of thermodynamics to question whether this is even feasible.

Written & presented by Prof. David Kipping. Edited by Jorge Casas. Fact checking by Alexandra Masegian.


Channel Description:

Space, astronomy, exoplanets, astroengineering and the search for extraterrestrial life & intelligence.

The Cool Worlds Lab, based at the Department of Astronomy, Columbia University, is a team of astronomers seeking to discover and understand alien worlds, particularly those where temperatures are cool enough for life, led by Professor David Kipping.


CHAPTERS (and key bits)

  • 0:00 Climate Change: Some CC is needed just to maintain a level.
  • 2:44 Removal Requirements: We released 37 Gt of CO~2~ in 2022.
  • 3:38 Possible Solutions: Trees are good for 4 years, then no space.
  • 5:03 Introducing DAC: IPCC estimates 20 Gt/yr @ 2050 required.
  • 5:43 Climate Anxiety: This video is sponsored by betterhelp.
  • 7:12 DAC Principles: Currently 19 DAC plants remove 10'000 tCO~2~/yr, or 0.000003% of global emissions.
  • 8:14 Scalability: Why this video focuses on physics, not economics
  • 9:29 Thermodynamics: Why DAC is a fight against entropy, introducing Gibbs. Lower limit: 120 kWh/tCO~2~
  • 12:08 Progressive DAC: Starting in 2025, remove how much and how fast?
  • 13:32 RCPs: Why 2.6 is discarded, why 4.5 is chosen (with an outlook on 8.5)
  • 15:09 Simulations: For 450 ppm, we need to scrub 20 GtCO~2~ in 2050. For 350, almost 80 Gt.
  • 17:03 Energy Requirements: 450 ppm requires 5% of global electricity. 350: 15%.
  • 19:34 Efficiency: Above numbers assumed 100% efficiency. Current estimate 5%, measured 8%.
  • 21:21 Conclusions: It's tough to do, but just possible. Easiest way: Stop emitting.
  • 24:35 Outro and credits
 

Original title: "Misunderstanding Your Job Description - Delivery" by Viva La Dirt League

Delivery man Byron learns some really important information about his job... that he probably should have learnt 6 years ago...

For those who don't know the show: It's important to understand that Byron is a very, very dedicated employee, who accepts any challenge, and takes great pride in his work. His colleagues sometimes don't remember him after working with him for years.

 

Eat, Sleep Meow, Repeat. It's tough out there for a cat. Follow Simon's Cat on his daily shenanigans, in our special colour compilation: A Day In The Life Of A Cat!

 

Eat, Sleep Meow, Repeat. It's tough out there for a cat. Follow Simon's Cat on his daily shenanigans, in our special colour compilation: A Day In The Life Of A Cat!

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