this post was submitted on 03 Feb 2025
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[–] santo@lemmy.world 1 points 7 minutes ago

And here’s me replaying some of those and using save states like a mad man

[–] RamenJunkie@midwest.social 8 points 10 hours ago* (last edited 10 hours ago)

Once Inwas bored and started playing Contra, without the Konami Code. On a NES.

Its one of those games that just loops when you finish it.

I finally stopped a few hours later after like the 4th or 5th loop.

Another fun one was finishing GTA3 100% on PS2, without saving or dying or getting arrested

[–] Focal@pawb.social 10 points 13 hours ago (1 children)

Beating Rayman 1 on the PS1 be like

[–] WorldsDumbestMan 4 points 13 hours ago (1 children)

That's not even that hard and it does have saves

[–] Focal@pawb.social 4 points 12 hours ago

I dunno, getting every cage is pretty gruelling, and you can't beat the game unless you do EVERYTHING.

That being said, if you genuinely don't think it's "even that hard", then you're definitely on another level, and I salute you

[–] SocialMediaRefugee@lemmy.world 4 points 11 hours ago
[–] Chef_Boyardee@lemm.ee 20 points 1 day ago (2 children)

I beat DuckTales without getting hit.

[–] statler_waldorf@sopuli.xyz 81 points 1 day ago (10 children)

I was in my mid 30s when I found out that you could hold some button when continuing after game over in Super Mario Bros to continue in the world you died.

We just got gud and abused the turtle shell stair 1up.

[–] selokichtli@lemmy.ml 1 points 15 hours ago* (last edited 15 hours ago) (1 children)

Which button?! Tell me!

Edit: ah, nevermind, someone just did. Sorry for the reaction.

[–] conartistpanda@lemmy.world 3 points 13 hours ago

"Dont worry guys I found the solution" aah comment

[–] The_Picard_Maneuver@lemmy.world 57 points 1 day ago (1 children)
[–] jballs@sh.itjust.works 31 points 1 day ago (2 children)

I am legitimately angry to only be learning this now

[–] IhaveCrabs111@lemmy.world 2 points 17 hours ago

Look at it this way. Didn’t you have more fun losing over and over, never completing the game and being stained permanently with that empty feeling of defeat?

[–] JustAnotherKay@lemmy.world 29 points 1 day ago (1 children)

I watched a video recently about tool assisted Speedruns which actually educated me on why this worked. An issue with the sound card and the way user input was handled allowed certain button combinations to cause Random Code Execution. It's actually possible to beat one of the Mario games (can't remember the name right this second) on the first frame using this method, but it requires a ridiculous amount of inputs

[–] Landless2029@lemmy.world 18 points 1 day ago

Whelp I was today years old when I found out about this...

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[–] db0@lemmy.dbzer0.com 26 points 1 day ago* (last edited 1 day ago) (3 children)

I was one of those kids. I now play roguelites and roguelikes instead

[–] tiredofsametab@fedia.io 13 points 1 day ago (2 children)

I was one and went the complete opposite direction. I don't like most rogue-likes or games that are difficult just to be difficult. I don't get that "wow, I bashed my head against it 70 times and this feels rewarding!" feeling. I just get annoyance and a feeling of wasted time.

[–] SkyezOpen@lemmy.world 8 points 1 day ago

Same. If I spend that much time on a game, I want to be holding Thunderfuck McStabn'slash, the legendary sword that explodes enemies I look at, rather than "oh cool I can now bash my head against a wall with a slightly different character."

Like one of my first risk of rain runs went 2 hours and I'm like oh man I'm gonna unlock so much shit. I did not.

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[–] The_Picard_Maneuver@lemmy.world 15 points 1 day ago (4 children)

Those old NES games broke my fear of failure, so roguelikes, soulslikes, and similar games where you have a real chance of losing are my jam.

This also applies to games with permanent roster losses like XCOM or Darkest Dungeon. I can't get enough.

[–] db0@lemmy.dbzer0.com 7 points 1 day ago (1 children)

Funnily enough, I couldn't get into the souls likes until now. The need to memorize boss patterns doesn't appeal to me me

[–] shneancy@lemmy.world 2 points 18 hours ago (1 children)

have you considered playing with the approach that soulslikes are really rhythm games and boss battles are dance offs (to death)?

this perspective allowed me to enjoy soulslikes more

[–] db0@lemmy.dbzer0.com 3 points 18 hours ago (1 children)

The problem is that this doesn't take a away the memorization requirement and I just don't have the time for that. Also having to walk to the boss and grind through all the minions in-between was also very annoying.

[–] shneancy@lemmy.world 1 points 13 hours ago (1 children)

that's fair, i think i enjoyed Elden Ring the most of all soulslikes because if you can't be asked to memorise a specific boss you can just go somewhere and come back strong enough to two hit the one that gave you trouble

[–] db0@lemmy.dbzer0.com 1 points 13 hours ago* (last edited 12 hours ago)

Yea, that would be OK if I also didn't dislike the concept of "levels" and "winning" by over-leveling or grinding 😁

[–] db0@lemmy.dbzer0.com 6 points 1 day ago (2 children)

Xcom Ironman is the true achievement 😅

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[–] misk@sopuli.xyz 95 points 1 day ago* (last edited 1 day ago) (6 children)

It’s impressive because after dropping all those coins into arcade machine he could still afford some smokes.

[–] Nougat@fedia.io 51 points 1 day ago (1 children)

You just steal those from your mom.

[–] msage@programming.dev 2 points 20 hours ago (1 children)
[–] Akasazh@feddit.nl 6 points 18 hours ago
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[–] ace_garp@lemmy.world 13 points 1 day ago

3 lives left.

[–] psycho_driver@lemmy.world 22 points 1 day ago (2 children)

The tough ones, especially. OG NES TMNT conqueror here (as you can tell it's still in my list of life achievements).

[–] Suburbanl3g3nd@lemmings.world 8 points 1 day ago (3 children)

Battletoads was the badge of honor

[–] pool_spray_098@lemmy.world 2 points 16 hours ago

That game is hard to beat even with a fucking game genie, it's insane.

[–] psycho_driver@lemmy.world 1 points 17 hours ago

You're totally right and its one that I never beat. I haven't gone through it with an emulator either. There are some games I have since gone through with an emulator using save states that I didn't beat legitimately back in the day, like Castlevania, that I recognize would have been HAF to beat without assists. I still may try Battletoads the old fashioned way because I have a lot of respect for that game. I'm pretty sure if I or one of my friends had owned the game we would have beaten it, but we never managed to over the course of several rentals.

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[–] AFC1886VCC@reddthat.com 53 points 1 day ago (3 children)

Billy Mitchell after using emulation software

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[–] blackn1ght@feddit.uk 12 points 1 day ago (1 children)

Treasure Island Dizzy only had a single life. One of my earliest memories is of my sister losing her shit as she accidentally dropped the snorkel while she was cycling through her inventory underwater.

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