objective
MEDIA APPRECIATION DOES NOT WORK THAT WAY, GOOD NIGHT!
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objective
MEDIA APPRECIATION DOES NOT WORK THAT WAY, GOOD NIGHT!
Portal 2.
Portal 1 was flawless. Portal 2 had a crucial flaw.
Specifically, it was not Portal 1. Everything else was perfect.
This was a triumph
I'm making a note here
"Huge success"
It's hard to overstate my satisfaction
Celeste. Emotional narrative that seamlessly blends with the gameplay, which implementa never before seen accessibility configuration, enhanced by one of the best soundtracks ever. All while being cheap, indie, and one of the best speedrun games ever made
Since I haven't seen it on here: FTL.
Portal 1 & 2 were the first to my mind as well. I really like this list, actually.
So I think it's actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:
Just out of curiosity, listing the games mentioned here as of this writing by their date of release:
Release Date | Game |
---|---|
1980 | Pac-Man |
1985 | The Oregon Trail (assuming widely-played 1985 game) |
1985 | Tetris |
1986 | Kid Icarus |
1988 | Mega Man 2 |
1988 | Super Mario Brothers 3 |
1988 | The Guardian Legend |
1989 | Abadox: The Deadly Inner War |
1989 | Ironsword: Wizards & Warriors II |
1989 | Monster Party |
1989 | Populous |
1989 | Sweet Home |
1990 | Dr. Mario |
1990 | Final Fantasy III |
1991 | Battletoads (assuming original game) |
1991 | The Legend of Zelda: A Link to the Past |
1992 | Ecco the Dolphin |
1992 | Sonic the Hedgehog 2 |
1992 | Super Mario Kart |
1993 | Dinopark Tycoon |
1993 | Doom |
1993 | Gauntlet IV |
1993 | Lufia & the Fortress of Doom (assuming first game) |
1993 | Mega Man X |
1994 | Donkey Kong Country |
1994 | Earthworm Jim |
1994 | Sonic & Knuckles |
1994 | Sonic the Hedgehog 3 |
1994 | Super Metroid |
1994 | The Lion King |
1995 | Chrono Trigger |
1997 | Castlevania: Symphony of the Night |
1997 | Diablo |
1997 | Final Fantasy VII |
1997 | Mega Man X4 |
1997 | Oddworld: Abe's Oddysee |
1997 | Snowboard Kids |
1998 | Banjo-Kazooie |
1998 | Metal Gear Solid |
1998 | Sonic Adventure |
1998 | South Park |
1998 | StarCraft: Brood War |
1999 | Age of Empires II: The Age of Kings |
1999 | Heroes of Might and Magic III |
1999 | Planescape: Torment |
1999 | Quake III Arena |
1999 | RollerCoaster Tycoon |
1999 | Silent Hill |
1999 | Street Fighter III: 3rd Strike |
1999 | Sven Co-op |
1999 | Unreal Tournament |
1999 | Worms Armageddon |
2000 | Command & Conquer: Red Alert 2 |
2000 | Diablo II |
2000 | Resident Evil CODE: Veronica |
2000 | SimCity 3000 Unlimited |
2000 | Tony Hawk Pro Skater 2 |
2001 | Ace Combat 04: Shattered Skies |
2001 | Final Fantasy X |
2001 | Metal Gear Solid 2: Sons of Liberty |
2001 | Shenmue II |
2002 | The Elder Scrolls III: Morrowind |
2003 | Beyond Good & Evil |
2003 | Need for Speed: Underground |
2003 | Star Wars: Knights of the Old Republic |
2004 | Ace Combat 5: The Unsung War |
2004 | Champions of Norrath |
2004 | Grand Theft Auto: San Andreas |
2004 | Gran Turismo 4 |
2004 | Half Life 2 |
2004 | Metal Gear Solid 3: Snake Eater |
2004 | The Legend of Zelda: The Minish Cap |
2005 | Champions: Return to Arms |
2005 | Psychonauts |
2005 | Shadow of the Colossus |
2006 | Ace Combat Zero: The Belkan War |
2006 | Ōkami |
2007 | BioShock |
2007 | Dark Souls |
2007 | Mass Effect |
2007 | Portal |
2008 | Clonk Rage |
2008 | Left 4 Dead |
2008 | Mirror's Edge |
2008 | Super Smash Bros. Brawl |
2009 | Dragon Age: Origins |
2009 | Forza Motorsport 3 |
2009 | Killing Floor |
2009 | Left 4 Dead 2 |
2009 | Plants vs. Zombies |
2009 | Steins;Gate |
2010 | Battlefield: Bad Company 2 |
2010 | Limbo |
2010 | Nier |
2010 | Planet Minigolf |
2011 | Bastion |
2011 | Portal 2 |
2011 | Terraria |
2011 | The Binding of Isaac |
2012 | Hotline Miami |
2012 | The House in Fata Morgana |
2012 | Tokyo Jungle |
2014 | Forza Horizon 2 |
2014 | LISA: The Painful |
2015 | Bloodborne |
2015 | Ori and the Blind Forest |
2015 | The Witcher 3: Wild Hunt |
2015 | Undertale |
2016 | Doom (2016) |
2016 | Kirby: Planet Robobot |
2016 | Stardew Valley |
2016 | The Witness |
2016 | Titanfall 2 |
2016 | Tyranny |
2017 | Little Nightmares |
2017 | Mario Kart 8 Deluxe (for Deluxe version) |
2017 | Nier: Automata |
2017 | Night in the Woods |
2017 | Super Mario Odyssey |
2017 | The Legend of Zelda: Breath of the Wild |
2018 | Celeste |
2018 | Donut County |
2018 | Return of the Obra Dinn |
2018 | Rimworld |
2018 | Subnautica |
2019 | A Short Hike |
2019 | Disco Elysium |
2019 | Outer Wilds |
2019 | Sekiro: Shadows Die Twice |
2019 | Slay the Spire |
2020 | Cyberpunk 2077 |
2020 | Factorio |
2020 | Hades |
2021 | Everhood: An Ineffable Tale of the Inexpressible Divine Moments of Truth |
2021 | Psychonauts 2 |
2022 | Elden Ring |
2022 | Lil Gator Game |
2023 | Baldur's Gate 3 |
2023 | Dave the Diver |
2024 | Balatro |
Nobody can answer that question objectively.
There are a lot of answers, mine will be drowned but... there it is. In no particular order :
I'd say :
Factorio.
Spec Ops: The line
Basically the "committing war crimes isn't funny after all" game
This is your fault, god-damnit 🫵
Okay, now do it all on a bell curve.
What's the most absolute medium game, to which all other games are compared to, and if worse, fail, or are better and pass?
Oooooh I like that question. I feel like it would have to be some kind of Call of Duty, right? Some absolutely mediocre slop that still has enough mechanical satisfaction and mind-numbing explosion-and-cliché-filled story to keep you somewhat entertained, yet still remaining completely forgettable.
Hell I'd make that a separate post!
I think Outer Wilds is the most unique and fantastic way to tell a story I've ever experienced. Truly open in a way I've not seen before or since.
With the banger of a soundtrack too, I just can't bring myself to rate other games higher than it; even if I enjoy them more, Outer Wilds is probably the best game I've ever played.
Slay the Spire probably makes the list as it's inspired countless tweaks on its incredibly balanced deck building experience
Flawed Masterpieces
Masterpiece in my heart: Terraria
Super Metroid
What's left of edith finch.
Such an amazing game. Absolute masterpiece.
Zelda: A Link to the Past
Clair Obscur: Expedition 33
Disco Elysium
Alpha Centauri
Super Marios Bros 3
Bloodborne
Ori 1 & 2
Fallout 1 & 2
Planescape: Torment
The Outer Wilds
We'll see how much is recency bias and how well it will stand the test of time, but I really think Clair Obscur: Expedition 33 will be on this list going forward. It's definitely one of the best games I've ever played, and I've played a lot of games. It's not perfect, but it's close enough in all the parts that actually matter.
Otherwise there's your usual suspects:
Katamari Damacy. It has a reputation for being silly Japanese nonsense, but the gameplay is brilliant, the graphics are timeless, the soundtrack is incredible, and it has some surprising thematic depth.
Holy shit somehow no one has mentioned:
Nier Automata
It counts as a masterpiece because of how well it blends game design, gameplay and story. I have played very few games as thoughtful, or that weaved the gameplay together into the story it was telling in such a meaningful way. I never thought once in my life that I would think philosophically about bullet hell but somehow Nier Automata has something profound to say and even manages to say it using bullet hell as a gameplay mechanic.
On top of all this, it also has a lot to say about classical philosophers, their works, and honestly deeply subverts things they had to say. It asks tough questions about their thoughts and ideas, once again, through gameplay. Numerous characters are named for classical philosophers: Pascal, Jean-Paul, Simone, Engels, Immanuel... (Yoko Taro obviously has feelings about how Jean-Paul Sartre treated Simone de Beauvoir.)
Further, Yoko Taro is doing something that a lot of game developers fail to manage to do: He is embracing gaming as a storytelling medium and eschewing the traditional three-act arc from film. Because gaming is not film. As Marshall McLuhan posited, "the medium is the message" and unlike other developers Taro's writing is aimed at the medium he is working in instead of leaning on the ropes and tropes of other mediums. (Referring back to above, tying the gameplay into the story, focusing on the medium)
It's basically impossible to not break down into tears at the ending.
Don't write it off because of the scantily clad anime women. Stay for the depth of the human condition. It is truly a masterwork in multiple respects.
Portal/Portal 2
Deus Ex (the original)
Minecraft
Stardew Valley
Terraria
Mirror's Edge
Chrono Trigger
Cyberpunk 2077
Hades
Subnautica
A Short Hike
Donut County
Outer wilds
Immersive sims: Prey, Dishonored, Deus Ex
Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead
Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo
Action/roguelike: Bastion, Hades
RPG: Fallout: New Vegas, Mass Effect
Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos
Other: Desert Golfing
Assuming that "masterpiece" refers to the quality and impact the games had in their time (not how well they aged) some of my picks would be:
I don't know how objective this list is. Some picks are definitely subjective and fit more in a "flawed masterpiece" category of games that had a large impact on how I perceived games but that may not be so widely acclaimed as some others on this list.
Minesweeper.
Simple, endlessly playable.
Journey
There is not a single word in the game, barely any control but the game take you through an emotional story.
It's multiplayer in a sense that you might meet another player, they can help you, you can help them or just continue on your path and despite not having any words it just fell like a genuine, pure connection with someone.
And the music is amazing.
My Picks...
Deus Ex (So many games try to be this and fail)
Cyberpunk (This one eventually measured up)
Alpha Centauri (Innovation mixed with familiarity and setting)
Fallout 2 (they're all good. Fallout 2 is special)
Kotor (Star Wars story telling in a beautiful way)
Baldur's Gate 2 and 3 (I'm stunned that 3 was a worthy successor)
Homeworld (One of the World's truly beautiful games)
For me it's Journey. That game gave me an emotional experience I've never had in any other.
Supergiant games' holy trinity: Bastion, Transistor and Pyre.
Also, the only Borderland games 1 and 2; don't believe the lies there are no more true Borderlands games and no there most certainly is no movie.
There's also one other, but you'll need a crowbar or a gravity gun in hand for me to tell you about it.
Metro 2033. Played it in the dark with good surround sound headphones on, and it's positively claustrophobic.
Last Light is good too, but at little too optimistic IMHO. 2033 nails that endless pit of despair feeling, with just enough lucky breaks that you might make it through.
Honestly, many of them you know full well, but that's because yes, they are that good:
Completely deserve their legendary status
Bastion, Hades, Disco Elysium, Planescape: Torment, and Tyranny (even if the last act is rushed in the last two) come to mind for me
There is no "objective" when talking about subjective terms.
My personal, SUBJECTIVE favorites are Mass Effect, Titanfall 2, Subnautica, Stardew Valley, Ori and the Blind Forest, Dave the Diver, Balatro, and Portal 1 and 2
I'd say games that have set the standard for their genre, and have not been surpassed, would be the only ones that count.