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submitted 3 weeks ago* (last edited 3 weeks ago) by radiofreeval@hexbear.net to c/games@hexbear.net

Year two is out now: https://hexbear.net/post/2720771

So, I thought of making a sequential fortress for Hexbear to play. The rules of a sequential fortress is that a user controls the fortress for a year (starting and ending in early spring) and then hands the fort off to another user and makes a writeup. This is the same idea as the infamous Boatmurdered.

Roomtheaters -- Expedition Leader's log, Year 1

Expedition Leader: Radio Free Val

Year: 101

Starting Population: 7

Ending Population: 23

Fatalities: 1

Achievements: Discovered caverns, started metal industry, reached Hamlet, didn't die

Summary: Strike The Earth! We have created a new fortress in a sparsely forested region with a small hill, a stream and amicable wildlife. After digging in a space for a trading depot and personnel exit (the 1 wide tunnel to the side, this is meant to be a cage trap hallway), the first priority was to create farms. These are done one level below the entrance to prevent anything from getting in after felling a tree (rip my old fortress where a titan got in through a hole in the ceiling where the roots used to be). Next, some stills and farm-related workshops before digging deeper and creating some rooms for the dwarves. These are glorified cells with a single bed and nothing else. But hey, it's better than cold stone. Then, we created stockpiles for various goods before finding a massive vein of magnetite and coal. This will be critical for any iron industry. We quickly established a smelter and forge to create materiel and other iron goods in case combat is needed. In the meantime, out leatherworker was taken by a strange mood and a leather shop was build to accommodate them, however they lacked the needed leather to create a project. We slaughtered a horse to provide some leather but it was not enough for the undertaking. They later died due to dehydration after falling into a severe depressive episode. In a lighter note, we discovered a massive carvers system and a human monster hunter now resides with us. After a horde of troglodytes ran up from the cavern and tried to kill a couple of dwarven children, we killed them and temporarily sealed off the entrance to the cavern until cage traps can be made to secure the fort. We also discovered a pillar of obsidian studded with diamonds but elected not to mine it due to the stone being warm to the touch. We survived the winter with ample food supplies and expect greatness out of Roomtheathers, best of luck to my successor.

Goals For Next Leader:

  1. Memorialize the leatherworker who perished
  2. Fortify the caverns
  3. Get more seeds
  4. Strengthen military
  5. Mine the obsidian pillar to the southeast at elevation 28
  6. Dig deeper

Whoever wants to take over the fort for the next year, speak up and I'll send you the save file and you can continue Roomtheaters.

Files: https://drive.google.com/drive/folders/18FJ8xCkc1GdBdzHCXen2cGnjumq5lYIY?usp=sharing I'll try to keep this folder as a repository of all the saves so people can download it easily.

To pick up the fortress, download the file, extract it and move it to your steam save directory. On linux this looks like:

tar -xJvf bearmurdered.tar.xz;
mv -v ./region3 ~/.steam/steam/steamapps/common/Dwarf\ Fortress/save

First verify that your DF save directory does not have a "region3" directory BEFORE moving the file over. It will permanently delete your world if you have one there

I am handing the fort off to @PorkrollPosadist@hexbear.net for year 2. Strike the Earth, comrade!

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[-] booty@hexbear.net 18 points 3 weeks ago

Aw man, I haven't played enough Dwarf Fortress lately to feel comfortable taking it over. Maybe I'll study up and in a few weeks I can take the reins for a bit

[-] Wertheimer@hexbear.net 17 points 3 weeks ago

Rest in power, moody leatherworker.

I'm too incompetent to pick up the baton but I will follow this thread so as to learn.

[-] radiofreeval@hexbear.net 16 points 3 weeks ago

Screenshots

Entry:

~~Cells~~Rooms:

Industry:

Caverns:

POI-pillar:

Location:

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[-] Des@hexbear.net 15 points 3 weeks ago

im so bad at that game im more a rimworld player so if you want a hilariously fucked up fortress with some basic management sim competence that would be me

[-] PorkrollPosadist@hexbear.net 18 points 3 weeks ago

a hilariously fucked up fortress

Is there any other kind?

[-] Des@hexbear.net 10 points 3 weeks ago

i mean i tryyyy to be really organized but yeah FUN and all

[-] PorkrollPosadist@hexbear.net 14 points 3 weeks ago* (last edited 3 weeks ago)

OH HELL YEAH

I'd like to get in on this at some point soon (maybe this weekend if nobody jumps at the opportunity), but since this appears to be the inaugural thread, I want to make a couple administrative suggestions.

1: We should try to make the saves public, instead of directly transferring them from player to player. This allows spectators to load the save and observe the progress - potentially making note of interesting engravings, character profiles/thoughts and such.

2: ~~We should try to include a couple screenshots with each update, so people who don't have the game can still kinda see passively watch how things develop.~~ Never mind, I scrolled down.

[-] radiofreeval@hexbear.net 8 points 3 weeks ago

I fully agree with that idea. The only reason I didn't plan on that is that DF saved are big and 0x0.st doesn't save big stuff very long. I might just use Google drive unless someone has a better high capacity, long term file sharing service. I'll post the save soon. Strike the Earth and may Adamantine lie in your future. Roomtheaters is in your care.

[-] radiofreeval@hexbear.net 8 points 3 weeks ago

So I posted the save file, ping me whenever you post your report for year 2

[-] PorkrollPosadist@hexbear.net 10 points 3 weeks ago* (last edited 3 weeks ago)

Alright. I downloaded the save and was able to load it in DF. I will start my shift tomorrow after work.

I can't promise anything right away but it is possible I can piggyback some file storage on top of the S3 bucket backing matapacos.dog. What's a couple DF saves on top of 1.9TB of media attachments? I'd just have to figure out a minimal-hassle way to set up file uploads.

[-] Doubledee@hexbear.net 9 points 3 weeks ago

rat-salute The Subterranean Central Planning Committee applauds your service to dwarfkind.

[-] bennieandthez@lemmygrad.ml 14 points 3 weeks ago

looking forward for a dengist to massively develop these pitiful productive forces.

[-] Dirt_Owl@hexbear.net 13 points 3 weeks ago

I have no idea how to play Dwarf Fortress but it looks fun

Don't worry, nobody really knows how to play Dwarf Fortress.

[-] abc@hexbear.net 12 points 3 weeks ago* (last edited 3 weeks ago)

I'd be down but I can only imagine my logs will be like

Rith Amostgoden drowned in the caverns. Holy shit.

Catten Avuzîton got mauled by goblins. Holy shit. By the way, uh, Litast Ustuthubbul - a 3yo child - somehow defeated a forgotten beast. Also the entire Silverblade squad died and we don't have enough coffins to bury them yet, so their ghosts have begun to roam the halls...holy shit

Zuntîr Kilrudubbul has crafted a masterwork toy anvil using the bones of the forgotten beast. The Captain of the Guard has decided to display it at the entrance by the guard dogs in the hopes of enticing any would-be thieves to only abscond with the anvil.

We're losing morale due to the ghosts. Also Zutthan Dôbarkib is definitely a vampire.

[-] radiofreeval@hexbear.net 8 points 3 weeks ago

Vampires are the worst. I had a 3 year old girl kill 8 of my best dwarves and I could only get rid of get by locking the doors when she went into to the Mayor's room to murder him.

I'm down. However, every fortress I've ever run has quickly died for entirely controllable reasons. Expect fun.

[-] context@hexbear.net 12 points 3 weeks ago

Mine the obsidian pillar to the southeast at elevation 28

sounds like fun

last time i did that...a demon escaped the obsidian pillar it had been trapped in and rampaged throughout my fort

[-] radiofreeval@hexbear.net 9 points 3 weeks ago

I'm expecting magma from the pillar as you usually get a notification about a strange volcanic wall when a demon is hiding. 28 is also really high for a demon. Warm rock also means magma most of the time. There's a reason I didn't dig it out though.

[-] context@hexbear.net 9 points 3 weeks ago

i got no such notification and i too was certain that i wasn't anywhere deep enough, and then a giant demon sparrow with mandibles instead of a beak systematically vivisected the entire population

[-] radiofreeval@hexbear.net 10 points 3 weeks ago* (last edited 3 weeks ago)

Noted, pillars are a gamble. I've heard about magma, water, demons, angels, artifacts and just obsidian. Maybe let's wait on the pillar for now.

[-] context@hexbear.net 9 points 3 weeks ago

angles

if the perfidious angles might emerge we should be extra cautious

[-] radiofreeval@hexbear.net 9 points 3 weeks ago

Glide typing claims another soul

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[-] Awoo@hexbear.net 11 points 3 weeks ago
  1. How do we sign up?

  2. Might be issues if people don't stick to the same branch. Right now a lot of people are split between the beta branch and the main branch.

[-] radiofreeval@hexbear.net 8 points 3 weeks ago

I'm thinking the expedition leader selects their successor at the end of their term but that might lead to issues against people in other time zones and those who aren't terminally online. Since the current save is in main I think we should stick to main for now.

[-] PaulSmackage@hexbear.net 11 points 3 weeks ago* (last edited 3 weeks ago)

Boatmurdered 2 lmao

Edit: didn't even notice it was mentioned in the body text. This is going to be a trainwreck.

[-] radiofreeval@hexbear.net 12 points 3 weeks ago* (last edited 3 weeks ago)

I missed the chance to call the fortress hexmurdered kitty-cri

[-] context@hexbear.net 11 points 3 weeks ago* (last edited 3 weeks ago)
[-] emizeko@hexbear.net 7 points 3 weeks ago

if they fix the carts disappearing while full of magma

[-] AntiOutsideAktion@hexbear.net 11 points 3 weeks ago

I watched a "how to play" video like ten years ago once. I challenge you to make a fort I can run and have survive a year.

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[-] Doubledee@hexbear.net 10 points 3 weeks ago

I've never done this before but I think I might be able to handle it, might need a briefing on how to handle the files correctly though.

Do you have embark information? You seem to be sure there's iron and such, I'd be curious to see what all the prospectors determined is in the area, aquifers and such.

[-] radiofreeval@hexbear.net 9 points 3 weeks ago

I don't have the exact embark info, but there is a silty clay layer 3 deep, and then a deep sedimentary layer of mostly rock salt mixed with lignite, bituminous coal, magnetite, tetrahedrite, mudstone and jet. There is no aquifer level from 45 to 27 so I don't think there is a aquifer at all. There is a stream so if you want some summertime waterpark FUN you are able. The only resources I'm worried about are flux stones because I haven't seen any. The sedimentary layer is pretty deep though so there might be flux in there.

[-] Doubledee@hexbear.net 7 points 3 weeks ago

Cool cool. I'm down to go whenever. Put me in whenever makes sense.

Also it looks like we have a lot of potential managers who are worried about their abilities. I'm willing to field questions if anyone has them but maybe we want some sort of organized way to help encourage the less confident future central planners? I dunno what a reasonable way to do that would be.

[-] radiofreeval@hexbear.net 8 points 3 weeks ago

I think letting people take control for a season and encouraging asking questions in either this thread or the respective thread of the time would be good. I'm still not sure if we should keep it to one thread or have each year be it's own thread.

[-] PorkrollPosadist@hexbear.net 10 points 3 weeks ago* (last edited 3 weeks ago)

I'm thinking each year should be a new thread, this way we lowkey spam the feed and attract new players /onlookers instead of posting to a thread which will never return to Hot/New again. When games like this took place on bulletin boards like SA or the DF forums, replies would bump the thread. On here, making a new post is basically the equivalent.

Also it might be good to lay out some additional ground rules, like game version (as Awoo suggested) and mod acceptance/prohibition (thinking of DFHack and Dwarf Therapist in particular and assuming these are off-limits even for QOL features).

Also things like time limits (e.g. one week or your turn is forfeit)

[-] radiofreeval@hexbear.net 9 points 3 weeks ago

Here's my rules proposal:

  1. Each year is a new thread, should link to the previous thread and contain similar basic info to this one
  2. Use the main version, not the beta (as that's what the current save uses and I don't think beta is available for the free version)
  3. I don't know about DFHack because it's annoying to toggle on and off but we want it accessible to as many people as possible. Maybe something like being allowed to have it but not using any commands north of civilian alerts or notifications
  4. One week sounds good for a time limit
  5. Past Expedition Leader selects new one on vibes-based analysis (So I selected you and you select the next one in your thread)
  6. Don't be a wrecker and intentionally flood the fort with magma, seize eleven goods for no reason, beeline towards HFS without preparation. At least try to leave the fort better than you found it (if you fail that's fun)

I'm not sure about how to regulate DFHack and Dwarf Therapist though

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[-] Beetle_O_Rourke@hexbear.net 10 points 3 weeks ago

I am sooo down

[-] sloth@hexbear.net 10 points 3 weeks ago

BOAT MURDER BOAT MURDER BOAT MURDER

[-] ChaosMaterialist@hexbear.net 10 points 3 weeks ago

I'm so ready for this Lets Play! Lets fucking go! lets-fucking-go

[-] EelBolshevikism@hexbear.net 10 points 3 weeks ago

this is the best thing ever literally

[-] EelBolshevikism@hexbear.net 10 points 3 weeks ago* (last edited 3 weeks ago)

Im still torn on buying DF. Toady and co deserve the money but I kind of want to save it for aid and stuff. I just play “classic” version. Thankfully I am fine with ascii graphics

[-] Rx_Hawk@hexbear.net 7 points 3 weeks ago

You can easily get the steam graphics if you want them and just drag and drop them into your classic folder. I did it the other day to play adventure mode with graphics

[-] EelBolshevikism@hexbear.net 9 points 3 weeks ago

idk if i want to pirate DF, rare example of a game i feel bad about doing it for. No judgement on anyone else who does ofc

[-] bigboopballs@hexbear.net 7 points 3 weeks ago

I gotta have my Phoebus gfx pack from the old version.

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[-] Rx_Hawk@hexbear.net 7 points 3 weeks ago

Add me to the list! I just got back into DF with the steam release

[-] context@hexbear.net 7 points 3 weeks ago

heck yeah i'm in!

[-] Sickos@hexbear.net 7 points 3 weeks ago

YES! This is awesome!

That said I will be unable to join because last time I played dwarf fortress I forgot to do anything else for about a week. Anything.

[-] Parsani@hexbear.net 6 points 3 weeks ago

I'm in, but I will dig to the circus lol

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this post was submitted on 06 Jun 2024
107 points (100.0% liked)

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