JohnBrownsBussy2

joined 2 years ago
[–] JohnBrownsBussy2@hexbear.net 1 points 6 days ago (1 children)

Yeah, things get worse until the end of the game, and then you beat the game so it's over.

It took me a few runs before I understood the mechanics well enough to make sure how to keep people warm enough. Figuring out the right balance of resources is critical, as is making sure you keep up with research.

[–] JohnBrownsBussy2@hexbear.net 8 points 6 days ago (3 children)

Played Frostpunk 2 this weekend. Not as good as Frostpunk 1, and uninstalled it after finishing my first playthrough.

Well, my issue is that Hexbear is the only place where I'm really out. Not really planning on coming out to any meatspace friends for a couple months at least, since I need to get some ducks in a row. I have some trans online friends that I'm close enough to, so I guess I can ask them when I come out. Not really sure what's holding me back from coming out to them, other than I don't want to be a bother.

[–] JohnBrownsBussy2@hexbear.net 18 points 1 week ago (4 children)

My first skirt came in. Like with everything else I've been doing (shaving face/body hair, painting nails), it's a mix of euphoria and dysphoria to wear. Still, cannot wait for the rest of the outfit to come in.

[–] JohnBrownsBussy2@hexbear.net 18 points 1 week ago

The MSM mentions PIJ pretty often as well. The point is to make it seem a like a religious conflict between (scary) Muslims and Jewish people, as opposed to a national liberation conflict between settlers and natives.

Curious if folks have recs for online graphic tee shopping (North America). I want to get some new ones. My pre-eggcrack mainstay was Into the AM, but all their current designs are pretty masc and I'd like to try someplace new. Would prefer more artsy designs than pop culture stuff.

I need to rewatch it. I had really strong feelings about the movie and loved the soundtrack, but because I was deep in the closet my memory of why it resonated so much aren't we defined.

[–] JohnBrownsBussy2@hexbear.net 11 points 1 week ago* (last edited 1 week ago)

The hoodie that I really wanted is sold out in my size. I was able to find a different one that I also like, but it's twice as expensive and the accent color is different so I have to modify some other parts of the outfit as well.

Really excited to see it come together though! Now I just have to wait for all the pieces to arrive.

[–] JohnBrownsBussy2@hexbear.net 13 points 1 week ago (1 children)

Despite doing a bad job at it, I am surprised with how good I feel about painting my nails for the first time. I didn't think I wanted to buy any girl clothes until I lost more weight, but now I am already thinking about outfits and how to paint my nails with them. I found some plus-sized thighhighs and skirt online that should fit (need to get a tape measurer to double check, can't find the one I had). For the top, just looking for an appropriate graphic hoodie.

I also need to course correct a bit on my diet. I lost 5 lbs in 1 week (~1000 kcal intake/day + exercise + a job that keeps me walking most of the day), and was starting to feel a bit ill yesterday. So, took the day off from the gym and made some vegan imitation chorizo + roasted veggies.

[–] JohnBrownsBussy2@hexbear.net 34 points 1 week ago (1 children)

The uncommitted movement said they weren't endorsing her, but they also said that people should vote, but not vote for anyone other than Kamala. So, they effectively endorsed her.

What RSS client do folks use for feeds with media downloads. The ones I've tried are article only, or are buggy.

 

Thirsty Sword Lesbians (TSL) is an award-winning (ENnies 2022 Best Game & Product of the Year) implementation of Powered by the Apocalypse (PbtA) to a genre of queer romance and swashbuckling adventure. Written by a transfem author, the game forefronts safety and queer identity/liberation. A lot of games these days have sidebars noting available safety tools, but TSL actually integrates them into the game rules, encouraging their use and the active discussion and check-in when it comes to boundaries. The "No Fascist" rule is also quite useful, because it makes said fascists out themselves immediately by complaining about it.

Mechanically, the game is the first great fantasy PbtA game I've read. Dungeon World is retrograde in its implementation, The Sword, Crown and the Unspeakable Power is too conservative a hack visa-vi Apocalypse World, and Fellowship is interesting but also quite rigid. TSL takes a lot of inspiration from other high-quality PbtA games like Masks (conditions) and Monsterhearts (strings). The game's core moves are well designed, and the playbooks are top-notch. Each playbook has a unique mechanic and points towards potential emotional arcs, which is helpful for keeping the players invested in their character's growth. I think that the some of the included settings/adventures are a bit corny, but the game is actually pretty adaptable to a wide range of fantasy settings.

As another note, if you contributed to the itch.io TTRPGs for Trans Rights in Texas! bundle last year, then you already own the game (it may have been in other bundles as well.) https://evilhat.itch.io/thirsty-sword-lesbians

EDIT: Also at the itch.io link there are plenty of community copies, free to anyone who can't afford the book.

 

Electric Bastionland is a game by Chris McDowall, author of Into the Odd (a pretty influential OSR game). One of its key selling points are the Failed Careers (equivalents to classes or kits). In Electric Bastionland, every character has a failed career (and a colossal debt), which helps explains why they'd be willing to risk theirs lives delving dungeons in the pursuit of treasure. Of the of the most fun (but also saddest) failed careers is the Good Dog.

Electric Bastionland also has a novel setting, one that I've characterized as "anarcho-Fabian," and basically a satire of democratic socialism in Britain. The city of Bastion (the only city that matters) has no (known) central authority, and is instead run by autonomous borough councils. Anything necessary to live can be gotten for free (free housing, free food, free healthcare), but in the British tradition it's all of poor quality and takes forever to queue for. Almost everyone is in a union, the concept of unions has devolved into either social clubs or secret societies. In general, capitalism runs amok, and with the frontier completely exhausted (every other city and nation has been destroyed by Bastion or has been completely hollowed out by emigration and market forces), capitalism has turned inwards to increasingly surreal hyper-exploitation at home.

Anyways, the game is fun and pretty easy to play. There's only so much mechanical depth, but it's great for short campaigns and for running dungeon crawls.

 

Other than the art itself, the Calendar of Nechrubel is probably the "killer app" for Mork Borg. It is a countdown clock on your entire campaign, and the random nature leads to layering miseries that add complications to your continuing misadventures.

Despite Mork Borg's pitch-dark aesthetic, it's basically a (dark) comedy game, too miserable and grotesque to take seriously. Everything is a bit tongue-in-cheek, and the result is a solid game with a great and expansive fan community. Mechanically, it's not that special, but the aesthetic is really fun.

 

I'm very impressed by the Mothership 1E GM book. While a lot of GM books are full of supplementary procedures (like D&D games) or just lore books (glares at the Delta Green Handler's Guide), the WOM is actually about how to be a good GM: how to design adventures, work with your players, build tension, use themes, etc...

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