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submitted 1 week ago by moondog@hexbear.net to c/games@hexbear.net

Feel free to join up. We play with digital tools which mean you don't need to own any cards in real life to play. Link is open for next 7 days, if you see this post after then, send me a DM for a fresh link. https://discord.gg/7uwdVZCp

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submitted 2 weeks ago by abc@hexbear.net to c/games@hexbear.net

Previous Threads:

The Journal of Cog "Abc" Itebirid, Mayor

This journal was written as the fortress has entered its third year and elected me as Mayor on the third day of Granite. As we continued to strike the earth and forge the halls of our new Mountainhome, I must confess to the feeling of trepidation that crept into my bones after being given the reins to this fortress. The beginning of Spring has always been both a blessing and a curse in my eyes; the surface becomes lush and abundant - but with this bounty the new year also brings new horrors and tribulations for every dwarf..

Time moves quickly when you have been elected by general consensus to strategically lead a fortress of your fellow dwarves. The miracles, trials, and moments of suffering that I detail below will be broken up by the month. Specific dates will only be provided if I had the foresight to write them down. (If you're wondering, yes I did actually keep a notepad..)

Granite 102

As I settled into my new role, I pondered what I wanted my long-lasting legacy of this fortress to be. Certainly my predecessors were Dwarves among dwarves, so to speak. Porkroll had supported our burgeoning industries and delivered unto the entire community master crafters and smiths. Valentina had quite literally struck the earth to bring the fortress out of our collective hearts and minds. I feared becoming the progenitor of destruction and famine. Would any endeavor I decided upon be fruitful? I did not know but I came to the conclusion I would first invest in public works across Roomtheaters, as any good leader should, by building bridges - both literally and metaphorically. A great number of bridges in fact.

A caravan of Elves arrived in the second week of Granite as bridge construction was nearing completion. At first, I doubted they would have anything great, Roomtheaters is small and elves are no great crafters of metal, but I had the broker meet with them. A fool I was! The Elves, normally a blight upon hardworking Dwarves, had brought an auspicious beast for purchase. I, of course, immediately gave them what they were asking for to save the creature and bring them into the fold - a pittance if anything.

I took the sale and freedom (through purchase) of Hex the Grizzly Bear as an omen of the year to come and immediately assigned her to be our War Bear and later entrusted her to the Militia Commander.

The remaining days of Granite were peaceful and unremarkable, save for the slight expansion of the tavern, The Craft of Posts.

Slate 102

Slate was marked by continued expansion. The month began with the construction of levers in The Craft of Posts and their linkage to the fortresses' various bridges. Since many dwarves tend to listen to the bards there on their days off, it is an ideal location to ensure there is always at least one or two idle dwarves an arm's length away from retracting a compromised bridge or sealing an area.

Additionally, the Chapel of Safety's petition for further expansion into a temple was completed. A slightly audacious building, I authorized the construction of a 2x8 platinum floor since we discovered a bit more of it and 16 blocks for like 6000 zone wealth was worth it in my eyes after dumping like 6 statues and slabs in there and engraving everything but failing to meet the temple requirement.

Perhaps it was the display of excess wealth in the Temple that drew a new migrant later that week. As a Dwarf who does not believe in borders, I immediately accepted their petition to join. Please welcome al ustobot, dingo woman poet, to the fortress.

An additional 10 migrants from the Mountainhomes made their way to the fortress shortly after Al. This brought our population to 70 on the 12th of Slate.

The only other event of note as Slate drew to a close was the completion of the Mayoral room. By all accounts, it is more suitable for a Duke and a waste of space - but I have hope in my heart that I will not be re-elected again and it will be bequeathed to subsequent Mayors to make them happy.

Felsite 102

Felsite brought the appointment of a High Priest to the newly completed temple in the Chapel of Safety. A visitor dingo woman also brought a number of rumors from afar of Goblins marching upon a neighboring dwarf fortress. Many in the community were clamoring to go out on a raid in response to this, but I did not want to incite any deaths.

Hematite 102

The rumors of conflict on the horizon spurred me to create a new Squad during Hematite. You, dear reader, may wonder what I decided upon. A squad of Marksdwarves named Books of Meeting was established. (I completely forgot Marksdwarves squads are still tricky to get working/bugged until I noticed months later that they were not properly grabbing bolts...)

Hex, fortress mascot and warbear, kept getting into fights with wild horses that wandered into the pasture. In an effort to keep her alive and also prevent other wild animals or invaders from attacking our defenseless pastured animals, I have scheduled both squads to assign a single dwarf to guard duty when it is their month to train. This has cut down on wild horse fights significantly and, when the Captain of the Guard chased down a horse and cut its head off so viciously with a swing of their axe that the horse & its severed head landed in the river, provided hours of new songs for the Bards to recount in taverns worldwide.

Malachite 102

Malachite brought another 8 new migrants - bringing the population to 78. A human bard, presumably enamored with the dope ass bear we have, also requested to join - bringing the population to 79.

Malachite was the month a spark of inspiration struck me. My legacy would certainly be in Public Works for the fortress! I ordered the construction of four windmills upon the peak of the mountain (small hill really) we call home.

Galena 102

The month of Galena saw the construction of what many would call the pinnacle of Dwarven engineering. In an effort to ensure good morale across the entire fortress, I approved the construction of a mist generator above the Craft of Posts and central stairway.

The windmills were connected from above to power it.

Everyone loves it.

Limestone 102

Another month, another group of migrants. 10 this time. The population stands at 89.

A trade caravan from the Mountainhomes arrived. Nothing of note was for sale, but I did purchase two hens and two gobblers for eggs. In two years time we may have a bountiful flock.

Hex was injured again by another wild horse - so she has been pastured in the Craft of Posts, where the mist and numerous passerbys can ensure she doesn't die.

Sandstone 102

The Craftdwarves unionized and petitioned for a guildhall. I of course, an ardent supporter of the labor movement, begun construction on a guildhall immediately. Tis perhaps quaint compared to the ostentatious wealth displayed in the Temple or even in the Mayor's room, but the Craftsdwarves were happy with it.

I constructed a room for Valentina, Captain of the Guard. Also perhaps better suited for a Duke - but she's worth it.

Finally, I created a room for the new Dungeon Master as well as a Dungeon and future new barracks (the hospital deserves more space).

Timber 102

The start of Timber brought fear into my heart when the Giantess, Lecitala Sted Irol, arrived on the 8th.

Honestly it seemed like she just wanted to sight-see and I did not want to hunt an intelligent creature like her, but I only had a single cage trap placed near the windmills and she refused to walk near them...

When she begun chasing a poor child who was just wandering outside, I regretfully had to send a squad to intercept.

...A single axedwarf caught up with her and made shockingly short work of her before the rest of their squad arrived. Actually horrifying, I thought she would at least put up a fight...

Rest in Peace Lecitala Sted Irol, 8th Timber - 15th Timber.

Moonstone 102

Not much of note happened as Winter arrived. A human soldier petitioned to join the fort and of course, still believing in an open border policy until the first necromancer appears, I allowed him to join bringing the population to 90. Two dwarf children were born shortly after, bringing the total population to 92.

Opal 102

Nothing happened in Opal beyond the Bone Carver entering a trance and creating a masterpiece Horse Bone Weapon Rack. Someone will surely enjoy it...?

Obsidian 102

Obsidian brought the close of winter to the fortress. Another Human, this time a Lasher, petitioned to join for the purpose of soldiering. The population stands at 93.

A bunch of wild dingoes appeared and killed one of the pastured dogs. I kicked off the years' end celebrations with a military wide Dingo Hunt.

Hex certainly had fun, although I have heard reports of the Militia Commander muttering about how "no one should have to see a grizzly bear treat a dingo like a chew toy" into their drinks at the tavern...

Results

  • Population grew from 58 to 93 by years end. That's 35 new dwarves, which is more than half of what we began the year with!
  • We did not lose a single dwarf to death, disease, drowning, or beasts!
  • We have two squads now and they are all armored/kitted out.
  • The fortress has expanded significantly across all areas, except below.
  • We've created a ton of wealth and the majority of the population is damn near ecstatic to be living in communist harmony.

Recommendations for the next Chair of the Dwarven Communist Party

  • The Marksdwarf squad could probably be changed to a sword or spear squad and be even more effective. At last glance though, they may not be completely bugged as it does seem like the majority of them have raised their marksdwarf skills, but I did witness a dingo get beat to death with a crossbow instead of being fired upon - so....
  • We need way more bedrooms. I did begin construction on more, but only finished a handful. I believe a number of dwarves remain without beds but thankfully the mist generator has prevented everyone but the children from being dangerously unhappy.
  • The troglodytes remain below and have actually given birth so there are a number of them. I am confident the militia can easily take them, but did not break the seal.
  • The corpses of the troglodytes in our refuse stockpile above keep depressing the children and should probably be tossed, since they will not be used for anything since troglodytes are sentient.
  • I did start constructing some additional defenses for the pasture and main gate of the fortress (walls for what were supposed to be the epic marksdwarves to stand upon and fire from), but they remain unfinished. Do what you will.
  • The Soap industry needs to be started, as it is the only thing holding the hospital back. There is an Ashery and Soap Maker workshop already built. Just needs lye or fat (dingoes maybe??)
  • Be sure to choose a dwarf and give yourself a nickname!!
  • Dig!

Save File: https://mega.nz/file/dztwBaZD#jPhpWZmF1R0YeLXToH9awBy2wK0K3ftR4rJ1M1044lI

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submitted 20 minutes ago* (last edited 16 minutes ago) by doublepepperoni@hexbear.net to c/games@hexbear.net

EA kills Dead Space after a turn to co-op action schlock guest-starring microtransactions fails to result in bazillions of sales

Years later, some former devs announce a spiritual successor. After initial fan hype gets dinged by ongoing negative press for the in-development Callisto Protocol, EA suddenly announces a Dead Space 1 remake, deflating Callisto Protocol's hype even more- who needs a spiritual successor when the original is back?

Callisto Protocol finally comes out. It runs like shit on PC, the story sucks and people hate the gameplay. It fails to sell enough to justify a sequel

The Dead Space remake comes out and by all accounts is a success. The disappointment of Callisto Protocol is quickly forgotten and people are excited for the future- DS2 remake next?

EA decides the remake didn't sell enough and the devs are shuffled off to make more Battlefield or whatever

A year or two ago it seemed like we were in the middle of a huge survival horror resurgence but I'm not sure if any bigger franchise outside of Resident Evil has actually seen any kind of tangible success. The Alone in the Dark remake crashed and burned this year and took down its developer with it. I'm interested to see how the Silent Hill 2 remake does

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submitted 2 hours ago by Tervell@hexbear.net to c/games@hexbear.net
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submitted 4 hours ago by moonlake@hexbear.net to c/games@hexbear.net

There are some insane deals this year

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submitted 3 hours ago by sneak100@hexbear.net to c/games@hexbear.net
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submitted 9 hours ago by Gorb@hexbear.net to c/games@hexbear.net
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submitted 12 hours ago by PaX@hexbear.net to c/games@hexbear.net
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He gets it. (hexbear.net)
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submitted 20 hours ago* (last edited 19 hours ago) by RiotDoll@hexbear.net to c/games@hexbear.net

First of all, I wasn't really a big kojima gal? I had played the first and a bit of the fifth MGS until earlier this year, where i finally finished MGS V

i realized it is an extremely precient and political game, and I think i like kojima's brand of crazy.

So then I read about death stranding. I saw the promo footage years ago, and it followed that cutscene where Deadman finds himself on that combat beach, and I assumed it was more action heavy bs that I was growing out of (hormones change your tastes what can i say), so i completely ignored it until i grabbed it on a whim recently

and anyway, WOW! so I fucking love this game. Everything is so weird. Astrology and esoterica are canon, everything is a fucking insane metaphor for something else, the world has been utterly bent the fuck over by cataclysm, and you're just a dude out there with your artificial womb, making deliveries and linking up the remnants of humanity.

I love the vibe of these little communities and holdout preppers coming together, sharing what they have to move forward into a post-cataclysmic future. I love all the stupid shit with Lockne & Malingen, I love the bridge babies, i love that one of the most potent weapons in the game is made by running around until you're so tired you piss blood, and that bloody piss gets turned into a grenade. I love having weaponized body fluids. This shit owns.

I'm not even sure death stranding 2 can live up to this.

also the multiplayer features can be a bit much (I have it set up to log in offline and to not automatically share structures because people will just spam structures in the most annoying fucking places, but they're also awesome.

I love how much cooperation and community effort is the front and foremost thing, to the point it's literally one of the stats the game tracks.

Sorry, I needed to gush about how rad this game is, years after its heyday

edit: Also if anybody is currently playing and wants to form strand contracts, i'm on the Steam PC version. I'd rather see like, specific people's stuff in my game world than like, random people's.

Right now i use strand contracts with inactive friends to sort of make it less likely i get six bridges in a forest when i go online, but i'd actually enjoy building the world map out with some people. Not gonna put my steam id out in public though, pm me for all that

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Trump if he were a book: (banjokazooie.fandom.com)
submitted 20 hours ago by Guamer@hexbear.net to c/games@hexbear.net
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To be fair, I don't think this was a hugely prevalent opinion even among brain-melted gamers,

spoilercompared to other inane bullshit they complained about like Ashley's underwear
but I did hear it come up a few times when the RE2 and RE4 remakes were topical

I've been watching some recent RE6 playthroughs to gauge how it plays with people who got into the series with the newer games and I've seen an interesting reversal where a number of people are confused by RE6 Ada, thinking she looks too different to be the same character, specifically because they think she looks too white. These same people didn't seem to have trouble accepting Leon and Chris' 2012 models

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submitted 1 day ago* (last edited 23 hours ago) by Gorb@hexbear.net to c/games@hexbear.net

Other RTS that live in my head rent free

  • Maelstrom
  • Alien vs Predator extinction
  • Tom Clancy's Endwar
  • Men of War/Faces of War
  • Army Men RTS
  • Axis & Allies
  • Darwinia
  • Ruse

It has a cool intro video https://youtu.be/MBtg8nuiv50

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submitted 1 day ago by Gorb@hexbear.net to c/games@hexbear.net

Playing Dark Sector to see the history of digital extremes and its baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad. Its really really baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaad.

The combat has the potential to be fun if the game wasnt a frustrating boring enemy spam fest.

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submitted 1 day ago* (last edited 1 day ago) by Evilphd666@hexbear.net to c/games@hexbear.net
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Do it, you cowards

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